/// move ordering is at the current node.
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
- SearchStack* ss, Value beta) : pos(p), H(h) {
+ SearchStack* ss, Value beta) : pos(p), H(h), depth(d) {
captureThreshold = 0;
badCaptures = moves + MAX_MOVES;
case PH_NONCAPTURES_2:
curMove = lastMove;
lastMove = lastNonCapture;
- insertion_sort<MoveStack>(curMove, lastMove);
+ if (depth >= 3 * ONE_PLY)
+ insertion_sort<MoveStack>(curMove, lastMove);
return;
case PH_BAD_CAPTURES: