killers[2].move = killers[3].move = MOVE_NONE;
// Be sure countermoves are different from killers
- for (int i = 0; i < 2; i++)
+ for (int i = 0; i < 2; ++i)
if (countermoves[i] != cur->move && countermoves[i] != (cur+1)->move)
(end++)->move = countermoves[i];