// to the badCaptures[] array.
Move m;
int seeValue;
- Square from, to;
for (int i = 0; i < numOfMoves; i++)
{
m = moves[i].move;
- from = move_from(m);
- to = move_to(m);
-
- bool hxl = ( int(pos.midgame_value_of_piece_on(from))
- -int(pos.midgame_value_of_piece_on(to)) > 0)
- || pos.type_of_piece_on(from) == KING;
-
- // Avoid calling see() for LxH and equal captures because
- // SEE is always >= 0 and we order for MVV/LVA anyway.
- seeValue = (hxl ? pos.see(m) : 0);
-
+ seeValue = pos.see(m);
if (seeValue >= 0)
{
if (move_promotion(m))
moves[i].score = QueenValueMidgame;
else
- moves[i].score = int(pos.midgame_value_of_piece_on(to))
- -int(pos.type_of_piece_on(from));
+ moves[i].score = int(pos.midgame_value_of_piece_on(move_to(m)))
+ -int(pos.type_of_piece_on(move_from(m)));
}
else
{