/*
- Glaurung, a UCI chess playing engine.
- Copyright (C) 2004-2008 Tord Romstad
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
- Glaurung is free software: you can redistribute it and/or modify
+ Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
-
- Glaurung is distributed in the hope that it will be useful,
+
+ Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
-#if !defined MOVEPICK_H_INCLUDED
+#ifndef MOVEPICK_H_INCLUDED
#define MOVEPICK_H_INCLUDED
-////
-//// Includes
-////
+#include <array>
+#include <limits>
-#include "depth.h"
-#include "lock.h"
+#include "movegen.h"
#include "position.h"
+#include "types.h"
+/// StatBoards is a generic 2-dimensional array used to store various statistics
+template<int Size1, int Size2, typename T = int16_t>
+struct StatBoards : public std::array<std::array<T, Size2>, Size1> {
-////
-//// Types
-////
+ void fill(const T& v) {
+ T* p = &(*this)[0][0];
+ std::fill(p, p + sizeof(*this) / sizeof(*p), v);
+ }
-/// MovePicker is a class which is used to pick one legal move at a time from
-/// the current position. It is initialized with a Position object and a few
-/// moves we have reason to believe are good. The most important method is
-/// MovePicker::pick_next_move(), which returns a new legal move each time it
-/// is called, until there are no legal moves left, when MOVE_NONE is returned.
-/// In order to improve the efficiency of the alpha beta algorithm, MovePicker
-/// attempts to return the moves which are most likely to be strongest first.
+ void update(T& entry, int bonus, const int D) {
-class MovePicker {
+ assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D]
+ assert(abs(32 * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
-public:
+ entry += bonus * 32 - entry * abs(bonus) / D;
- enum MovegenPhase {
- PH_TT_MOVE, // Transposition table move
- PH_MATE_KILLER, // Mate killer from the current ply
- PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0
- PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0
- PH_KILLER_1, // Killer move 1 from the current ply (not used yet).
- PH_KILLER_2, // Killer move 2 from the current ply (not used yet).
- PH_NONCAPTURES, // Non-captures and underpromotions
- PH_EVASIONS, // Check evasions
- PH_QCAPTURES, // Captures in quiescence search
- PH_QCHECKS, // Checks in quiescence search
- PH_STOP
- };
-
- MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2,
- Depth dpth);
- Move get_next_move();
- Move get_next_move(Lock &lock);
- int number_of_moves() const;
- int current_move_score() const;
- MovegenPhase current_move_type() const;
- Bitboard discovered_check_candidates() const;
-
- static void init_phase_table();
+ assert(abs(entry) <= 32 * D);
+ }
+};
-private:
- void score_captures();
- void score_noncaptures();
- void score_evasions();
- void score_qcaptures();
- Move pick_move_from_list();
-
- Position *pos;
- Move ttMove, mateKiller, killer1, killer2;
- Bitboard pinned, dc;
- MoveStack moves[256], badCaptures[64];
- bool pvNode;
- Depth depth;
- int phaseIndex;
- int numOfMoves, numOfBadCaptures;
- int movesPicked, badCapturesPicked;
- bool finished;
+/// StatCubes is a generic 3-dimensional array used to store various statistics
+template<int Size1, int Size2, int Size3, typename T = int16_t>
+struct StatCubes : public std::array<std::array<std::array<T, Size3>, Size2>, Size1> {
+
+ void fill(const T& v) {
+ T* p = &(*this)[0][0][0];
+ std::fill(p, p + sizeof(*this) / sizeof(*p), v);
+ }
+
+ void update(T& entry, int bonus, const int D, const int W) {
+
+ assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D]
+ assert(abs(W * D) < (std::numeric_limits<T>::max)()); // Ensure we don't overflow
+
+ entry += bonus * W - entry * abs(bonus) / D;
+
+ assert(abs(entry) <= W * D);
+ }
+};
+
+/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from
+/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards
+typedef StatBoards<COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyBoards;
+
+/// PieceToBoards are addressed by a move's [piece][to] information
+typedef StatBoards<PIECE_NB, SQUARE_NB> PieceToBoards;
+
+/// CapturePieceToBoards are addressed by a move's [piece][to][captured piece type] information
+typedef StatCubes<PIECE_NB, SQUARE_NB, PIECE_TYPE_NB> CapturePieceToBoards;
+
+/// ButterflyHistory records how often quiet moves have been successful or
+/// unsuccessful during the current search, and is used for reduction and move
+/// ordering decisions. It uses ButterflyBoards as backing store.
+struct ButterflyHistory : public ButterflyBoards {
+
+ void update(Color c, Move m, int bonus) {
+ StatBoards::update((*this)[c][from_to(m)], bonus, 324);
+ }
};
+/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards
+struct PieceToHistory : public PieceToBoards {
-////
-//// Inline functions
-////
+ void update(Piece pc, Square to, int bonus) {
+ StatBoards::update((*this)[pc][to], bonus, 936);
+ }
+};
+
+/// CapturePieceToHistory is like PieceToHistory, but is based on CapturePieceToBoards
+struct CapturePieceToHistory : public CapturePieceToBoards {
+
+ void update(Piece pc, Square to, PieceType captured, int bonus) {
+ StatCubes::update((*this)[pc][to][captured], bonus, 324, 2);
+ }
+};
-/// MovePicker::number_of_moves() simply returns the numOfMoves member
-/// variable. It is intended to be used in positions where the side to move
-/// is in check, for detecting checkmates or situations where there is only
-/// a single reply to check.
+/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
+/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic
+typedef StatBoards<PIECE_NB, SQUARE_NB, Move> CounterMoveHistory;
-inline int MovePicker::number_of_moves() const {
- return numOfMoves;
-}
+/// ContinuationHistory is the history of a given pair of moves, usually the
+/// current one given a previous one. History table is based on PieceToBoards
+/// instead of ButterflyBoards.
+typedef StatBoards<PIECE_NB, SQUARE_NB, PieceToHistory> ContinuationHistory;
-/// MovePicker::discovered_check_candidates() returns a bitboard containing
-/// all pieces which can possibly give discovered check. This bitboard is
-/// computed by the constructor function.
-inline Bitboard MovePicker::discovered_check_candidates() const {
- return dc;
-}
+/// MovePicker class is used to pick one pseudo legal move at a time from the
+/// current position. The most important method is next_move(), which returns a
+/// new pseudo legal move each time it is called, until there are no moves left,
+/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
+/// beta algorithm, MovePicker attempts to return the moves which are most likely
+/// to get a cut-off first.
+
+class MovePicker {
+public:
+ MovePicker(const MovePicker&) = delete;
+ MovePicker& operator=(const MovePicker&) = delete;
+ MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
+ MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square);
+ MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*);
+ Move next_move(bool skipQuiets = false);
+
+private:
+ template<GenType> void score();
+ ExtMove* begin() { return cur; }
+ ExtMove* end() { return endMoves; }
+
+ const Position& pos;
+ const ButterflyHistory* mainHistory;
+ const CapturePieceToHistory* captureHistory;
+ const PieceToHistory** contHistory;
+ Move ttMove, countermove, killers[2];
+ ExtMove *cur, *endMoves, *endBadCaptures;
+ int stage;
+ Square recaptureSquare;
+ Value threshold;
+ Depth depth;
+ ExtMove moves[MAX_MOVES];
+};
-#endif // !defined(MOVEPICK_H_INCLUDED)
+#endif // #ifndef MOVEPICK_H_INCLUDED