int find_best_index(Bitboard* squares, int values[]);
const Position& pos;
- Move ttMove, mateKiller, killer1, killer2, threatMove;
+ Move ttMove, mateKiller, killer1, killer2;
Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
bool pvNode;
Depth depth;
int phaseIndex;
int numOfMoves, numOfBadCaptures;
- int movesPicked, badCapturesPicked;
+ int movesPicked;
bool finished;
};