/// to get a cut-off first.
class MovePicker {
-
- MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC
-
public:
+ MovePicker(const MovePicker&) = delete;
+ MovePicker& operator=(const MovePicker&) = delete;
+
MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, PieceType);
MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*);
private:
template<GenType> void score();
void generate_next_stage();
+ ExtMove* begin() { return moves; }
+ ExtMove* end() { return endMoves; }
const Position& pos;
const HistoryStats& history;
Square recaptureSquare;
Value captureThreshold;
int stage;
- ExtMove *cur, *end, *endQuiets, *endBadCaptures;
- ExtMove moves[MAX_MOVES];
+ ExtMove *endQuiets, *endBadCaptures;
+ ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves;
};
#endif // #ifndef MOVEPICK_H_INCLUDED