class MovePicker {
+ MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC
+
public:
enum MovegenPhase {
PH_STOP
};
- MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d, EvalInfo* ei = NULL);
+ MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d);
Move get_next_move();
Move get_next_move(Lock &lock);
int number_of_moves() const;
int current_move_score() const;
MovegenPhase current_move_type() const;
+ Bitboard discovered_check_candidates() const;
static void init_phase_table();
const Position& pos;
Move ttMove, mateKiller, killer1, killer2;
+ Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
bool pvNode;
Depth depth;
/// a single reply to check.
inline int MovePicker::number_of_moves() const {
-
return numOfMoves;
}
+/// MovePicker::discovered_check_candidates() returns a bitboard containing
+/// all pieces which can possibly give discovered check. This bitboard is
+/// computed by the constructor function.
+
+inline Bitboard MovePicker::discovered_check_candidates() const {
+ return dc;
+}
+
#endif // !defined(MOVEPICK_H_INCLUDED)