if (abs(int(v)) >= 324)
return;
- table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 512 : 324);
- table[pc][to] += int(v) * (CM ? 64 : 32);
+ table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324);
+ table[pc][to] += int(v) * 32;
}
private:
MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, Value);
- MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMoveStats&, Move, Search::Stack*);
+ MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMoveStats&, const CounterMoveStats&, Move, Search::Stack*);
Move next_move();
const Position& pos;
const HistoryStats& history;
const CounterMoveStats* counterMoveHistory;
+ const CounterMoveStats* followupMoveHistory;
Search::Stack* ss;
Move countermove;
Depth depth;