private:
void score_captures();
void score_noncaptures();
- void score_evasions();
+ void score_evasions_or_checks();
void go_next_phase();
const Position& pos;
const History& H;
MoveStack ttMoves[2], killers[2];
- bool finished;
int phase;
const uint8_t* phasePtr;
MoveStack *curMove, *lastMove, *lastBadCapture;