PH_STOP
};
- MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2,
- Depth dpth);
- Move get_next_move(MovegenPhase* moveType = NULL);
+ MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d);
+ Move get_next_move();
Move get_next_move(Lock &lock);
int number_of_moves() const;
int current_move_score() const;
- Bitboard discovered_check_candidates();
+ MovegenPhase current_move_type() const;
+ Bitboard discovered_check_candidates() const;
static void init_phase_table();
void score_evasions();
void score_qcaptures();
Move pick_move_from_list();
+ int find_best_index();
- Position *pos;
+ const Position& pos;
Move ttMove, mateKiller, killer1, killer2;
Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
//// Inline functions
////
+/// MovePicker::number_of_moves() simply returns the numOfMoves member
+/// variable. It is intended to be used in positions where the side to move
+/// is in check, for detecting checkmates or situations where there is only
+/// a single reply to check.
+
+inline int MovePicker::number_of_moves() const {
+ return numOfMoves;
+}
+
/// MovePicker::discovered_check_candidates() returns a bitboard containing
/// all pieces which can possibly give discovered check. This bitboard is
/// computed by the constructor function.
-inline Bitboard MovePicker::discovered_check_candidates() {
+inline Bitboard MovePicker::discovered_check_candidates() const {
return dc;
}