#include "position.h"
#include "types.h"
+namespace Stockfish {
+
/// StatsEntry stores the stat table value. It is usually a number but could
/// be a move or even a nested history. We use a class instead of naked value
/// to directly call history update operator<<() on the entry so to use stats
typedef Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB> ContinuationHistory;
-/// MovePicker class is used to pick one pseudo legal move at a time from the
+/// MovePicker class is used to pick one pseudo-legal move at a time from the
/// current position. The most important method is next_move(), which returns a
-/// new pseudo legal move each time it is called, until there are no moves left,
-/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
-/// beta algorithm, MovePicker attempts to return the moves which are most likely
-/// to get a cut-off first.
+/// new pseudo-legal move each time it is called, until there are no moves left,
+/// when MOVE_NONE is returned. In order to improve the efficiency of the
+/// alpha-beta algorithm, MovePicker attempts to return the moves which are most
+/// likely to get a cut-off first.
class MovePicker {
enum PickType { Next, Best };
ExtMove moves[MAX_MOVES];
};
+} // namespace Stockfish
+
#endif // #ifndef MOVEPICK_H_INCLUDED