typedef Stats< true, Value> GainsStats;
typedef Stats<false, Value> HistoryStats;
-typedef Stats<false, std::pair<Move, Move> > CountermovesStats;
+typedef Stats<false, std::pair<Move, Move> > MovesStats;
/// MovePicker class is used to pick one pseudo legal move at a time from the
public:
MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
MovePicker(const Position&, Move, const HistoryStats&, PieceType);
- MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Search::Stack*);
+ MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*);
template<bool SpNode> Move next_move();
private:
template<GenType> void score();
- void generate_next();
+ void generate_next_stage();
const Position& pos;
const HistoryStats& history;
Search::Stack* ss;
Move* countermoves;
+ Move* followupmoves;
Depth depth;
Move ttMove;
- ExtMove killers[4];
+ ExtMove killers[6];
Square recaptureSquare;
- int captureThreshold, stage;
+ Value captureThreshold;
+ int stage;
ExtMove *cur, *end, *endQuiets, *endBadCaptures;
ExtMove moves[MAX_MOVES];
};