const CapturePieceToHistory*,
const PieceToHistory**,
Square);
- MovePicker(const Position&, Move, Value, Depth, const CapturePieceToHistory*);
+ MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
Move next_move(bool skipQuiets = false);
+ Bitboard threatenedPieces;
+
private:
template<PickType T, typename Pred> Move select(Pred);
template<GenType> void score();