return points;
}
+void SplineItem::removeChild(QGraphicsItem* child)
+{
+ if (childItems().count() > 2) {
+ scene()->removeItem(child);
+ delete child;
+ updateSpline();
+ }
+}
+
void SplineItem::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
QGraphicsItem::mousePressEvent(event);