Bitboard pawns = pos.pieces(Us, PAWN);
if (pawns)
- while (!(DistanceRingsBB[ksq][minKingPawnDistance[Us]++] & pawns)) {}
+ while (!(DistanceRingBB[ksq][minKingPawnDistance[Us]++] & pawns)) {}
if (relative_rank(Us, ksq) > RANK_4)
return make_score(0, -16 * minKingPawnDistance[Us]);