}
}
+ b = e->semiopenFiles[Us] ^ 0xFF;
+ e->pawnSpan[Us] = b ? int(msb(b) - lsb(b)) : 0;
+
// In endgame it's better to have pawns on both wings. So give a bonus according
// to file distance between left and right outermost pawns.
- if (pos.count<PAWN>(Us) > 1)
- {
- b = e->semiopenFiles[Us] ^ 0xFF;
- value += PawnsFileSpan * int(msb(b) - lsb(b));
- }
+ value += PawnsFileSpan * e->pawnSpan[Us];
return value;
}