/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2009 Marco Costalba
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
////
#include <cassert>
-#include <cstring>
+#include "bitcount.h"
#include "pawns.h"
#include "position.h"
{
std::cerr << "Failed to allocate " << (numOfEntries * sizeof(PawnInfo))
<< " bytes for pawn hash table." << std::endl;
- exit(EXIT_FAILURE);
+ Application::exit_with_failure();
}
- clear();
}
}
-/// PawnInfoTable::clear() clears the pawn hash table by setting all
-/// entries to 0.
-
-void PawnInfoTable::clear() {
- memset(entries, 0, size * sizeof(PawnInfo));
-}
-
-
/// PawnInfoTable::get_pawn_info() takes a position object as input, computes
/// a PawnInfo object, and returns a pointer to it. The result is also
/// stored in a hash table, so we don't have to recompute everything when