const Square* ptr = pos.piece_list_begin(Us, PAWN);
// Initialize pawn storm scores by giving bonuses for open files
- for (File f = FILE_A; f <= FILE_H; f++)
+ for (f = FILE_A; f <= FILE_H; f++)
if (!(ourPawns & file_bb(f)))
{
pi->ksStormValue[Us] += KStormOpenFileBonus[f];