// Unsupported pawn penalty
const Score UnsupportedPawnPenalty = S(20, 10);
+ // Center bind bonus: Two pawns controlling the same central square
+ const Bitboard CenterBindMask[COLOR_NB] = {
+ (FileDBB | FileEBB) & (Rank5BB | Rank6BB | Rank7BB),
+ (FileDBB | FileEBB) & (Rank4BB | Rank3BB | Rank2BB)
+ };
+
+ const Score CenterBind = S(16, 0);
+
// Weakness of our pawn shelter in front of the king by [distance from edge][rank]
const Value ShelterWeakness[][RANK_NB] = {
{ V( 99), V(20), V(26), V(54), V(85), V( 92), V(108) },
b = e->semiopenFiles[Us] ^ 0xFF;
e->pawnSpan[Us] = b ? int(msb(b) - lsb(b)) : 0;
+ // Center binds: Two pawns controlling the same central square
+ b = shift_bb<Right>(ourPawns) & shift_bb<Left>(ourPawns) & CenterBindMask[Us];
+ score += popcount<Max15>(b) * CenterBind;
+
return score;
}