friend class PawnInfoTable;
public:
- PawnInfo() : key(0) { clear(); }
+ PawnInfo() { clear(); }
- Value mg_value() const;
- Value eg_value() const;
+ Score pawns_value() const;
Value kingside_storm_value(Color c) const;
Value queenside_storm_value(Color c) const;
+ Bitboard pawn_attacks(Color c) const;
Bitboard passed_pawns() const;
int file_is_half_open(Color c, File f) const;
int has_open_file_to_left(Color c, File f) const;
Key key;
Bitboard passedPawns;
- int16_t mgValue, egValue;
+ Bitboard pawnAttacks[2];
+ Score value;
int16_t ksStormValue[2], qsStormValue[2];
uint8_t halfOpenFiles[2];
Square kingSquares[2];
PawnInfo* get_pawn_info(const Position& pos);
private:
+ template<Color Us>
+ Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi);
+
unsigned size;
PawnInfo* entries;
};
//// Inline functions
////
-inline Value PawnInfo::mg_value() const {
- return Value(mgValue);
-}
-
-inline Value PawnInfo::eg_value() const {
- return Value(egValue);
+inline Score PawnInfo::pawns_value() const {
+ return value;
}
inline Bitboard PawnInfo::passed_pawns() const {
return passedPawns;
}
+inline Bitboard PawnInfo::pawn_attacks(Color c) const {
+ return pawnAttacks[c];
+}
+
inline Value PawnInfo::kingside_storm_value(Color c) const {
return Value(ksStormValue[c]);
}