Score pawns_score() const { return score; }
Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; }
Bitboard passed_pawns(Color c) const { return passedPawns[c]; }
+ int pawn_span(Color c) const { return pawnSpan[c]; }
int semiopen_file(Color c, File f) const {
return semiopenFiles[c] & (1 << f);
return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1));
}
- int pawn_span(Color c) const {
- return pawnSpan[c];
- }
-
int pawns_on_same_color_squares(Color c, Square s) const {
return pawnsOnSquares[c][!!(DarkSquares & s)];
}