/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#else
# include <inttypes.h>
+# include <unistd.h> // Used by sysconf(_SC_NPROCESSORS_ONLN)
#endif
-#if !defined(_WIN32) && !defined(_WIN64) // Linux - Unix
+#if !defined(_WIN32) // Linux - Unix
# include <sys/time.h>
typedef timeval sys_time_t;
inline void system_time(sys_time_t* t) { gettimeofday(t, NULL); }
-inline uint64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000LL + t.tv_usec / 1000; }
+inline int64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000LL + t.tv_usec / 1000; }
# include <pthread.h>
typedef pthread_mutex_t Lock;
typedef pthread_cond_t WaitCondition;
-typedef pthread_t ThreadHandle;
-typedef void*(*start_fn)(void*);
+typedef pthread_t NativeHandle;
+typedef void*(*pt_start_fn)(void*);
# define lock_init(x) pthread_mutex_init(&(x), NULL)
# define lock_grab(x) pthread_mutex_lock(&(x))
# define cond_signal(x) pthread_cond_signal(&(x))
# define cond_wait(x,y) pthread_cond_wait(&(x),&(y))
# define cond_timedwait(x,y,z) pthread_cond_timedwait(&(x),&(y),z)
-# define thread_create(x,f,id) !pthread_create(&(x),NULL,(start_fn)f,&(id))
+# define thread_create(x,f,t) !pthread_create(&(x),NULL,(pt_start_fn)f,t)
# define thread_join(x) pthread_join(x, NULL)
#else // Windows and MinGW
typedef _timeb sys_time_t;
inline void system_time(sys_time_t* t) { _ftime(t); }
-inline uint64_t time_to_msec(const sys_time_t& t) { return t.time * 1000LL + t.millitm; }
+inline int64_t time_to_msec(const sys_time_t& t) { return t.time * 1000LL + t.millitm; }
#if !defined(NOMINMAX)
# define NOMINMAX // disable macros min() and max()
// but apart from this they have the same speed performance of SRW locks.
typedef CRITICAL_SECTION Lock;
typedef HANDLE WaitCondition;
-typedef HANDLE ThreadHandle;
+typedef HANDLE NativeHandle;
+
+// On Windows 95 and 98 parameter lpThreadId my not be null
+inline DWORD* dwWin9xKludge() { static DWORD dw; return &dw; }
# define lock_init(x) InitializeCriticalSection(&(x))
# define lock_grab(x) EnterCriticalSection(&(x))
# define cond_signal(x) SetEvent(x)
# define cond_wait(x,y) { lock_release(y); WaitForSingleObject(x, INFINITE); lock_grab(y); }
# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); }
-# define thread_create(x,f,id) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,&(id),0,NULL), x != NULL)
+# define thread_create(x,f,t) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,t,0,dwWin9xKludge()), x != NULL)
# define thread_join(x) { WaitForSingleObject(x, INFINITE); CloseHandle(x); }
#endif