# include <pthread.h>
typedef pthread_mutex_t Lock;
typedef pthread_cond_t WaitCondition;
-typedef pthread_t ThreadHandle;
-typedef void*(*start_fn)(void*);
+typedef pthread_t NativeHandle;
+typedef pthread_key_t ThreadLocalStorageKey;
+typedef void*(*pt_start_fn)(void*);
# define lock_init(x) pthread_mutex_init(&(x), NULL)
# define lock_grab(x) pthread_mutex_lock(&(x))
# define cond_signal(x) pthread_cond_signal(&(x))
# define cond_wait(x,y) pthread_cond_wait(&(x),&(y))
# define cond_timedwait(x,y,z) pthread_cond_timedwait(&(x),&(y),z)
-# define thread_create(x,f,id) !pthread_create(&(x),NULL,(start_fn)f,&(id))
+# define thread_create(x,f,t) !pthread_create(&(x),NULL,(pt_start_fn)f,t)
# define thread_join(x) pthread_join(x, NULL)
+# define tls_init(k) pthread_key_create(&k,NULL)
+# define tls_get(k) pthread_getspecific(k)
+# define tls_set(k,x) pthread_setspecific(k,x)
+# define tls_destroy(k) pthread_key_delete(k)
#else // Windows and MinGW
// but apart from this they have the same speed performance of SRW locks.
typedef CRITICAL_SECTION Lock;
typedef HANDLE WaitCondition;
-typedef HANDLE ThreadHandle;
+typedef HANDLE NativeHandle;
+typedef DWORD ThreadLocalStorageKey;
# define lock_init(x) InitializeCriticalSection(&(x))
# define lock_grab(x) EnterCriticalSection(&(x))
# define cond_signal(x) SetEvent(x)
# define cond_wait(x,y) { lock_release(y); WaitForSingleObject(x, INFINITE); lock_grab(y); }
# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); }
-# define thread_create(x,f,id) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,&(id),0,NULL), x != NULL)
+# define thread_create(x,f,t) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,t,0,NULL), x != NULL)
# define thread_join(x) { WaitForSingleObject(x, INFINITE); CloseHandle(x); }
+# define tls_init(k) do { k = TlsAlloc(); } while(0)
+# define tls_get(k) TlsGetValue(k)
+# define tls_set(k,x) TlsSetValue(k,x)
+# define tls_destroy(k) TlsFree(k)
#endif