*****************************************************************************/
static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args );
-static void PreparseEnqueueItemSub( playlist_t *, playlist_item_t * );
-
/*****************************************************************************
* Playlist control
*****************************************************************************/
-playlist_t *__pl_Yield( vlc_object_t *p_this )
+static vlc_mutex_t global_lock = VLC_STATIC_MUTEX;
+
+#undef pl_Get
+playlist_t *pl_Get (vlc_object_t *obj)
{
playlist_t *pl;
+ libvlc_int_t *p_libvlc = obj->p_libvlc;
- barrier ();
- pl = libvlc_priv (p_this->p_libvlc)->p_playlist;
+ vlc_mutex_lock (&global_lock);
+ pl = libvlc_priv (p_libvlc)->p_playlist;
+ assert (pl != NULL);
- assert( pl != p_this /* This does not make sense to yield the playlist
- using pl_Yield. use vlc_object_yield in this case */ );
-
- if (pl)
- vlc_object_yield (pl);
+ if (!libvlc_priv (p_libvlc)->playlist_active)
+ {
+ playlist_Activate (pl);
+ libvlc_priv (p_libvlc)->playlist_active = true;
+ }
+ vlc_mutex_unlock (&global_lock);
return pl;
}
-void __pl_Release( vlc_object_t *p_this )
+void pl_Deactivate (libvlc_int_t *p_libvlc)
{
- playlist_t *pl = libvlc_priv (p_this->p_libvlc)->p_playlist;
- assert( pl != NULL );
-
- assert( pl != p_this /* The rule is that pl_Release() should act on
- the same object than pl_Yield() */ );
+ bool deactivate;
+
+ vlc_mutex_lock (&global_lock);
+ deactivate = libvlc_priv (p_libvlc)->playlist_active;
+ vlc_mutex_unlock (&global_lock);
+
+ if (deactivate)
+ playlist_Deactivate (libvlc_priv (p_libvlc)->p_playlist);
+}
- vlc_object_release( pl );
+void playlist_Lock( playlist_t *pl )
+{
+ vlc_mutex_lock( &pl_priv(pl)->lock );
+}
+
+void playlist_Unlock( playlist_t *pl )
+{
+ vlc_mutex_unlock( &pl_priv(pl)->lock );
+}
+
+void playlist_AssertLocked( playlist_t *pl )
+{
+ vlc_assert_locked( &pl_priv(pl)->lock );
}
int playlist_Control( playlist_t * p_playlist, int i_query,
{
va_list args;
int i_result;
- va_start( args, b_locked );
PL_LOCK_IF( !b_locked );
+ va_start( args, b_locked );
i_result = PlaylistVAControl( p_playlist, i_query, args );
va_end( args );
PL_UNLOCK_IF( !b_locked );
static int PlaylistVAControl( playlist_t * p_playlist, int i_query, va_list args )
{
playlist_item_t *p_item, *p_node;
- vlc_value_t val;
+
+ PL_ASSERT_LOCKED;
if( !vlc_object_alive( p_playlist ) )
return VLC_EGENERIC;
- if( playlist_IsEmpty( p_playlist ) )
+ if( playlist_IsEmpty( p_playlist ) && i_query != PLAYLIST_STOP )
return VLC_EGENERIC;
switch( i_query )
{
case PLAYLIST_STOP:
- p_playlist->request.i_status = PLAYLIST_STOPPED;
- p_playlist->request.b_request = true;
- p_playlist->request.p_item = NULL;
+ pl_priv(p_playlist)->request.i_status = PLAYLIST_STOPPED;
+ pl_priv(p_playlist)->request.b_request = true;
+ pl_priv(p_playlist)->request.p_item = NULL;
break;
// Node can be null, it will keep the same. Use with care ...
p_item = (playlist_item_t *)va_arg( args, playlist_item_t * );
if ( p_node == NULL )
{
- p_node = p_playlist->status.p_node;
+ p_node = get_current_status_node( p_playlist );
assert( p_node );
}
- p_playlist->request.i_status = PLAYLIST_RUNNING;
- p_playlist->request.i_skip = 0;
- p_playlist->request.b_request = true;
- p_playlist->request.p_node = p_node;
- p_playlist->request.p_item = p_item;
+ pl_priv(p_playlist)->request.i_status = PLAYLIST_RUNNING;
+ pl_priv(p_playlist)->request.i_skip = 0;
+ pl_priv(p_playlist)->request.b_request = true;
+ pl_priv(p_playlist)->request.p_node = p_node;
+ pl_priv(p_playlist)->request.p_item = p_item;
if( p_item && var_GetBool( p_playlist, "random" ) )
- p_playlist->b_reset_currently_playing = true;
+ pl_priv(p_playlist)->b_reset_currently_playing = true;
break;
case PLAYLIST_PLAY:
- if( p_playlist->p_input )
+ if( pl_priv(p_playlist)->p_input )
{
- val.i_int = PLAYING_S;
- var_Set( p_playlist->p_input, "state", val );
+ var_SetInteger( pl_priv(p_playlist)->p_input, "state", PLAYING_S );
break;
}
else
{
- p_playlist->request.i_status = PLAYLIST_RUNNING;
- p_playlist->request.b_request = true;
- p_playlist->request.p_node = get_current_status_node( p_playlist );
- p_playlist->request.p_item = get_current_status_item( p_playlist );
- p_playlist->request.i_skip = 0;
+ pl_priv(p_playlist)->request.i_status = PLAYLIST_RUNNING;
+ pl_priv(p_playlist)->request.b_request = true;
+ pl_priv(p_playlist)->request.p_node = get_current_status_node( p_playlist );
+ pl_priv(p_playlist)->request.p_item = get_current_status_item( p_playlist );
+ pl_priv(p_playlist)->request.i_skip = 0;
}
break;
case PLAYLIST_PAUSE:
- val.i_int = 0;
- if( p_playlist->p_input )
- var_Get( p_playlist->p_input, "state", &val );
+ if( !pl_priv(p_playlist)->p_input )
+ { /* FIXME: is this really useful without input? */
+ pl_priv(p_playlist)->status.i_status = PLAYLIST_PAUSED;
+ break;
+ }
- if( val.i_int == PAUSE_S )
+ if( var_GetInteger( pl_priv(p_playlist)->p_input, "state" ) == PAUSE_S )
{
- p_playlist->status.i_status = PLAYLIST_RUNNING;
- if( p_playlist->p_input )
- {
- val.i_int = PLAYING_S;
- var_Set( p_playlist->p_input, "state", val );
- }
+ pl_priv(p_playlist)->status.i_status = PLAYLIST_RUNNING;
+ var_SetInteger( pl_priv(p_playlist)->p_input, "state", PLAYING_S );
}
else
{
- p_playlist->status.i_status = PLAYLIST_PAUSED;
- if( p_playlist->p_input )
- {
- val.i_int = PAUSE_S;
- var_Set( p_playlist->p_input, "state", val );
- }
+ pl_priv(p_playlist)->status.i_status = PLAYLIST_PAUSED;
+ var_SetInteger( pl_priv(p_playlist)->p_input, "state", PAUSE_S );
}
break;
case PLAYLIST_SKIP:
- p_playlist->request.p_node = get_current_status_node( p_playlist );
- p_playlist->request.p_item = get_current_status_item( p_playlist );
- p_playlist->request.i_skip = (int) va_arg( args, int );
+ pl_priv(p_playlist)->request.p_node = get_current_status_node( p_playlist );
+ pl_priv(p_playlist)->request.p_item = get_current_status_item( p_playlist );
+ pl_priv(p_playlist)->request.i_skip = (int) va_arg( args, int );
/* if already running, keep running */
- if( p_playlist->status.i_status != PLAYLIST_STOPPED )
- p_playlist->request.i_status = p_playlist->status.i_status;
- p_playlist->request.b_request = true;
+ if( pl_priv(p_playlist)->status.i_status != PLAYLIST_STOPPED )
+ pl_priv(p_playlist)->request.i_status = pl_priv(p_playlist)->status.i_status;
+ pl_priv(p_playlist)->request.b_request = true;
break;
default:
msg_Err( p_playlist, "unknown playlist query" );
return VLC_EBADVAR;
- break;
}
- vlc_object_signal_maybe( VLC_OBJECT(p_playlist) );
+ vlc_cond_signal( &pl_priv(p_playlist)->signal );
return VLC_SUCCESS;
}
* Preparse control
*****************************************************************************/
/** Enqueue an item for preparsing */
-int playlist_PreparseEnqueue( playlist_t *p_playlist,
- input_item_t *p_item )
+int playlist_PreparseEnqueue( playlist_t *p_playlist, input_item_t *p_item )
{
- vlc_object_lock( p_playlist->p_preparse );
- if( !vlc_object_alive( p_playlist->p_preparse ) )
- {
- vlc_object_unlock( p_playlist->p_preparse );
- return VLC_EGENERIC;
- }
- vlc_gc_incref( p_item );
- INSERT_ELEM( p_playlist->p_preparse->pp_waiting,
- p_playlist->p_preparse->i_waiting,
- p_playlist->p_preparse->i_waiting,
- p_item );
- vlc_object_signal_unlocked( p_playlist->p_preparse );
- vlc_object_unlock( p_playlist->p_preparse );
- return VLC_SUCCESS;
-}
-
-/** Enqueue a playlist item or a node for peparsing.
- * This function should be entered without playlist and preparser locks */
-int playlist_PreparseEnqueueItem( playlist_t *p_playlist,
- playlist_item_t *p_item )
-{
- vlc_object_lock( p_playlist );
- vlc_object_lock( p_playlist->p_preparse );
- if( !vlc_object_alive( p_playlist->p_preparse ) )
- {
- vlc_object_unlock( p_playlist->p_preparse );
- vlc_object_unlock( p_playlist );
- return VLC_EGENERIC;
- }
- PreparseEnqueueItemSub( p_playlist, p_item );
- vlc_object_unlock( p_playlist->p_preparse );
- vlc_object_unlock( p_playlist );
- return VLC_SUCCESS;
-}
+ playlist_private_t *p_sys = pl_priv(p_playlist);
-int playlist_AskForArtEnqueue( playlist_t *p_playlist,
- input_item_t *p_item )
-{
- vlc_object_lock( p_playlist->p_fetcher );
- if( !vlc_object_alive( p_playlist->p_fetcher ) )
- {
- vlc_object_unlock( p_playlist->p_fetcher );
- return VLC_EGENERIC;
- }
+ if( p_sys->p_preparser )
+ playlist_preparser_Push( p_sys->p_preparser, p_item );
- vlc_gc_incref( p_item );
- INSERT_ELEM( p_playlist->p_fetcher->pp_waiting,
- p_playlist->p_fetcher->i_waiting,
- p_playlist->p_fetcher->i_waiting, p_item );
- vlc_object_signal_unlocked( p_playlist->p_fetcher );
- vlc_object_unlock( p_playlist->p_fetcher );
return VLC_SUCCESS;
}
-static void PreparseEnqueueItemSub( playlist_t *p_playlist,
- playlist_item_t *p_item )
-{
- int i;
- if( p_item->i_children == -1 )
- {
- vlc_gc_incref( p_item->p_input );
- INSERT_ELEM( p_playlist->p_preparse->pp_waiting,
- p_playlist->p_preparse->i_waiting,
- p_playlist->p_preparse->i_waiting,
- p_item->p_input );
- }
- else
- {
- for( i = 0; i < p_item->i_children; i++)
- {
- PreparseEnqueueItemSub( p_playlist, p_item->pp_children[i] );
- }
- }
-}
-
-/*****************************************************************************
- * Playback logic
- *****************************************************************************/
-
-/**
- * Synchronise the current index of the playlist
- * to match the index of the current item.
- *
- * \param p_playlist the playlist structure
- * \param p_cur the current playlist item
- * \return nothing
- */
-static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
+int playlist_AskForArtEnqueue( playlist_t *p_playlist, input_item_t *p_item )
{
- PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
- /* Simply resync index */
- int i;
- p_playlist->i_current_index = -1;
- for( i = 0 ; i< p_playlist->current.i_size; i++ )
- {
- if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
- {
- p_playlist->i_current_index = i;
- break;
- }
- }
- PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
-}
+ playlist_private_t *p_sys = pl_priv(p_playlist);
-void ResetCurrentlyPlaying( playlist_t *p_playlist, bool b_random,
- playlist_item_t *p_cur )
-{
- playlist_item_t *p_next = NULL;
- stats_TimerStart( p_playlist, "Items array build",
- STATS_TIMER_PLAYLIST_BUILD );
- PL_DEBUG( "rebuilding array of current - root %s",
- PLI_NAME( p_playlist->status.p_node ) );
- ARRAY_RESET( p_playlist->current );
- p_playlist->i_current_index = -1;
- while( 1 )
- {
- /** FIXME: this is *slow* */
- p_next = playlist_GetNextLeaf( p_playlist,
- p_playlist->status.p_node,
- p_next, true, false );
- if( p_next )
- {
- if( p_next == p_cur )
- p_playlist->i_current_index = p_playlist->current.i_size;
- ARRAY_APPEND( p_playlist->current, p_next);
- }
- else break;
- }
- PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
- p_playlist->i_current_index);
- if( b_random )
- {
- /* Shuffle the array */
- srand( (unsigned int)mdate() );
- int j;
- for( j = p_playlist->current.i_size - 1; j > 0; j-- )
- {
- int i = rand() % (j+1); /* between 0 and j */
- playlist_item_t *p_tmp;
- /* swap the two items */
- p_tmp = ARRAY_VAL(p_playlist->current, i);
- ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
- ARRAY_VAL(p_playlist->current,j) = p_tmp;
- }
- }
- p_playlist->b_reset_currently_playing = false;
- stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD );
-}
-
-/**
- * Compute the next playlist item depending on
- * the playlist course mode (forward, backward, random, view,...).
- *
- * \param p_playlist the playlist object
- * \return nothing
- */
-playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
-{
- playlist_item_t *p_new = NULL;
- int i_skip = 0, i;
-
- bool b_loop = var_GetBool( p_playlist, "loop" );
- bool b_random = var_GetBool( p_playlist, "random" );
- bool b_repeat = var_GetBool( p_playlist, "repeat" );
- bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );
-
- /* Handle quickly a few special cases */
- /* No items to play */
- if( p_playlist->items.i_size == 0 )
- {
- msg_Info( p_playlist, "playlist is empty" );
- return NULL;
- }
-
- /* Repeat and play/stop */
- if( !p_playlist->request.b_request && b_repeat == true &&
- get_current_status_item( p_playlist ) )
- {
- msg_Dbg( p_playlist,"repeating item" );
- return get_current_status_item( p_playlist );
- }
- if( !p_playlist->request.b_request && b_playstop == true )
- {
- msg_Dbg( p_playlist,"stopping (play and stop)" );
- return NULL;
- }
-
- if( !p_playlist->request.b_request &&
- get_current_status_item( p_playlist ) )
- {
- playlist_item_t *p_parent = get_current_status_item( p_playlist );
- while( p_parent )
- {
- if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
- {
- msg_Dbg( p_playlist, "blocking item, stopping") ;
- return NULL;
- }
- p_parent = p_parent->p_parent;
- }
- }
-
- /* Start the real work */
- if( p_playlist->request.b_request )
- {
- p_new = p_playlist->request.p_item;
- i_skip = p_playlist->request.i_skip;
- PL_DEBUG( "processing request item %s node %s skip %i",
- PLI_NAME( p_playlist->request.p_item ),
- PLI_NAME( p_playlist->request.p_node ), i_skip );
-
- if( p_playlist->request.p_node &&
- p_playlist->request.p_node != get_current_status_node( p_playlist ) )
- {
-
- set_current_status_node( p_playlist, p_playlist->request.p_node );
- p_playlist->request.p_node = NULL;
- p_playlist->b_reset_currently_playing = true;
- }
-
- /* If we are asked for a node, don't take it */
- if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
- i_skip++;
-
- if( p_playlist->b_reset_currently_playing )
- /* A bit too bad to reset twice ... */
- ResetCurrentlyPlaying( p_playlist, b_random, p_new );
- else if( p_new )
- ResyncCurrentIndex( p_playlist, p_new );
- else
- p_playlist->i_current_index = -1;
-
- if( p_playlist->current.i_size && (i_skip > 0) )
- {
- if( p_playlist->i_current_index < -1 )
- p_playlist->i_current_index = -1;
- for( i = i_skip; i > 0 ; i-- )
- {
- p_playlist->i_current_index++;
- if( p_playlist->i_current_index >= p_playlist->current.i_size )
- {
- PL_DEBUG( "looping - restarting at beginning of node" );
- p_playlist->i_current_index = 0;
- }
- }
- p_new = ARRAY_VAL( p_playlist->current,
- p_playlist->i_current_index );
- }
- else if( p_playlist->current.i_size && (i_skip < 0) )
- {
- for( i = i_skip; i < 0 ; i++ )
- {
- p_playlist->i_current_index--;
- if( p_playlist->i_current_index <= -1 )
- {
- PL_DEBUG( "looping - restarting at end of node" );
- p_playlist->i_current_index = p_playlist->current.i_size-1;
- }
- }
- p_new = ARRAY_VAL( p_playlist->current,
- p_playlist->i_current_index );
- }
- /* Clear the request */
- p_playlist->request.b_request = false;
- }
- /* "Automatic" item change ( next ) */
- else
- {
- PL_DEBUG( "changing item without a request (current %i/%i)",
- p_playlist->i_current_index, p_playlist->current.i_size );
- /* Cant go to next from current item */
- if( get_current_status_item( p_playlist ) &&
- get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
- return NULL;
-
- if( p_playlist->b_reset_currently_playing )
- ResetCurrentlyPlaying( p_playlist, b_random,
- get_current_status_item( p_playlist ) );
-
- p_playlist->i_current_index++;
- assert( p_playlist->i_current_index <= p_playlist->current.i_size );
- if( p_playlist->i_current_index == p_playlist->current.i_size )
- {
- if( !b_loop || p_playlist->current.i_size == 0 ) return NULL;
- p_playlist->i_current_index = 0;
- }
- PL_DEBUG( "using item %i", p_playlist->i_current_index );
- if ( p_playlist->current.i_size == 0 ) return NULL;
-
- p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
- /* The new item can't be autoselected */
- if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG )
- return NULL;
- }
- return p_new;
-}
-
-/**
- * Start the input for an item
- *
- * \param p_playlist the playlist objetc
- * \param p_item the item to play
- * \return nothing
- */
-int playlist_PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
-{
- input_item_t *p_input = p_item->p_input;
- sout_instance_t **pp_sout = &libvlc_priv(p_playlist->p_libvlc)->p_sout;
- int i_activity = var_GetInteger( p_playlist, "activity" ) ;
-
- msg_Dbg( p_playlist, "creating new input thread" );
-
- p_input->i_nb_played++;
- set_current_status_item( p_playlist, p_item );
-
- p_playlist->status.i_status = PLAYLIST_RUNNING;
-
- var_SetInteger( p_playlist, "activity", i_activity +
- DEFAULT_INPUT_ACTIVITY );
-
- input_thread_t * p_input_thread =
- input_CreateThreadExtended( p_playlist, p_input, NULL, *pp_sout );
- playlist_set_current_input( p_playlist, p_input_thread );
- vlc_object_release( p_input_thread );
-
- *pp_sout = NULL;
-
- char *psz_uri = input_item_GetURI( p_item->p_input );
- if( psz_uri && ( !strncmp( psz_uri, "directory:", 10 ) ||
- !strncmp( psz_uri, "vlc:", 4 ) ) )
- {
- free( psz_uri );
- return VLC_SUCCESS;
- }
- free( psz_uri );
-
- if( p_playlist->p_fetcher &&
- p_playlist->p_fetcher->i_art_policy == ALBUM_ART_WHEN_PLAYED )
- {
- bool b_has_art;
-
- char *psz_arturl, *psz_name;
- psz_arturl = input_item_GetArtURL( p_input );
- psz_name = input_item_GetName( p_input );
-
- /* p_input->p_meta should not be null after a successfull CreateThread */
- b_has_art = !EMPTY_STR( psz_arturl );
-
- if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) )
- {
- PL_DEBUG( "requesting art for %s", psz_name );
- playlist_AskForArtEnqueue( p_playlist, p_input );
- }
- free( psz_arturl );
- free( psz_name );
- }
-
- PL_UNLOCK;
- var_SetInteger( p_playlist, "playlist-current", p_input->i_id );
- PL_LOCK;
+ if( p_sys->p_fetcher )
+ playlist_fetcher_Push( p_sys->p_fetcher, p_item );
return VLC_SUCCESS;
}
+