playlist_t *p_playlist, playlist_item_t *p_parent,
input_item_node_t *p_node, int i_pos, bool b_flat,
playlist_item_t **pp_first_leaf );
+static int RecursiveInsertCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos, bool b_flat );
/*****************************************************************************
* An input item has gained subitems (Event Callback)
return p_item;
}
+/**
+ * Copy an item (and all its children, if any) into another node
+ *
+ * \param p_playlist the playlist to operate on
+ * \param p_item the playlist item to copy
+ * \param p_parent the parent item to copy into
+ * \param i_pos the position in the parent item for the new copy;
+ * if this is PLAYLIST_END, the copy is appended after all
+ * parent's children
+ * \return the position in parent item just behind the last new item inserted
+ */
+int playlist_NodeAddCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos )
+{
+ PL_ASSERT_LOCKED;
+ assert( p_parent != NULL && p_item != NULL );
+ assert( p_parent->i_children > -1 );
+
+ if( i_pos == PLAYLIST_END ) i_pos = p_parent->i_children;
+
+ bool b_flat = false;
+
+ playlist_item_t *p_up = p_parent;
+ while( p_up )
+ {
+ if( p_up == p_playlist->p_playing )
+ if( !pl_priv(p_playlist)->b_tree ) b_flat = true;
+ if( p_up == p_item )
+ /* TODO: We don't support copying a node into itself (yet),
+ because we insert items as we copy. Instead, we should copy
+ all items first and then insert. */
+ return i_pos;
+ p_up = p_up->p_parent;
+ }
+
+ return RecursiveInsertCopy( p_playlist, p_item, p_parent, i_pos, b_flat );
+}
+
/**
* Insert a tree of input items into a given playlist node
*
return p_first_leaf;
}
+
/*****************************************************************************
* Playlist item misc operations
*****************************************************************************/
}
return i_pos;
}
+
+static int RecursiveInsertCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos, bool b_flat )
+{
+ PL_ASSERT_LOCKED;
+ assert( p_parent != NULL && p_item != NULL );
+
+ if( p_item == p_parent ) return i_pos;
+
+ input_item_t *p_input = p_item->p_input;
+
+ if( !(p_item->i_children != -1 && b_flat) )
+ {
+ input_item_t *p_new_input = input_item_Copy( VLC_OBJECT(p_playlist),
+ p_input );
+ if( !p_new_input ) return i_pos;
+
+ playlist_item_t *p_new_item = NULL;
+ if( p_item->i_children == -1 )
+ p_new_item = playlist_NodeAddInput( p_playlist, p_new_input,
+ p_parent, PLAYLIST_INSERT, i_pos,
+ pl_Locked );
+ else
+ p_new_item = playlist_NodeCreate( p_playlist, NULL,
+ p_parent, i_pos, 0, p_new_input );
+ vlc_gc_decref( p_new_input );
+ if( !p_new_item ) return i_pos;
+
+ i_pos++;
+
+ if( p_new_item->i_children != -1 )
+ p_parent = p_new_item;
+ }
+
+ for( int i = 0; i < p_item->i_children; i++ )
+ {
+ if( b_flat )
+ i_pos = RecursiveInsertCopy( p_playlist, p_item->pp_children[i],
+ p_parent, i_pos, true );
+ else
+ RecursiveInsertCopy( p_playlist, p_item->pp_children[i],
+ p_parent, p_parent->i_children, false );
+ }
+
+ return i_pos;
+}