}
-static int TreeMove( playlist_t *p_playlist, playlist_item_t *p_item,
- playlist_item_t *p_node, int i_newpos )
+static int ItemIndex ( playlist_item_t *p_item )
{
- int j;
- playlist_item_t *p_detach = p_item->p_parent;
- (void)p_playlist;
+ for( int i = 0; i < p_item->p_parent->i_children; i++ )
+ if( p_item->p_parent->pp_children[i] == p_item ) return i;
+ return -1;
+}
+
+/**
+ * Moves an item
+ *
+ * This function must be entered with the playlist lock
+ *
+ * \param p_playlist the playlist
+ * \param p_item the item to move
+ * \param p_node the new parent of the item
+ * \param i_newpos the new position under this new parent
+ * \return VLC_SUCCESS or an error
+ */
+int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_node, int i_newpos )
+{
+ PL_ASSERT_LOCKED;
if( p_node->i_children == -1 ) return VLC_EGENERIC;
- for( j = 0; j < p_detach->i_children; j++ )
- {
- if( p_detach->pp_children[j] == p_item ) break;
- }
- REMOVE_ELEM( p_detach->pp_children, p_detach->i_children, j );
+ playlist_item_t *p_detach = p_item->p_parent;
+ int i_index = ItemIndex( p_item );
- /* If j < i_newpos, we are moving the element from the top to the
- * down of the playlist. So when removing the element we have
- * to change the position as we loose one element
- */
- if( j < i_newpos )
+ REMOVE_ELEM( p_detach->pp_children, p_detach->i_children, i_index );
+
+ if( p_detach == p_node && i_index < i_newpos )
i_newpos--;
- /* Attach to new parent */
INSERT_ELEM( p_node->pp_children, p_node->i_children, i_newpos, p_item );
p_item->p_parent = p_node;
+ pl_priv( p_playlist )->b_reset_currently_playing = true;
+ vlc_cond_signal( &pl_priv( p_playlist )->signal );
return VLC_SUCCESS;
}
/**
- * Moves an item
+ * Moves an array of items
*
* This function must be entered with the playlist lock
*
* \param p_playlist the playlist
- * \param p_item the item to move
- * \param p_node the new parent of the item
- * \param i_newpos the new position under this new parent
+ * \param i_items the number of indexes to move
+ * \param pp_items the array of indexes to move
+ * \param p_node the target node
+ * \param i_newpos the target position under this node
* \return VLC_SUCCESS or an error
*/
-int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
- playlist_item_t *p_node, int i_newpos )
+int playlist_TreeMoveMany( playlist_t *p_playlist,
+ int i_items, playlist_item_t **pp_items,
+ playlist_item_t *p_node, int i_newpos )
{
- int i_ret;
PL_ASSERT_LOCKED;
- /* Drop on a top level node. Move in the two trees */
- if( p_node->p_parent == p_playlist->p_root_category ||
- p_node->p_parent == p_playlist->p_root_onelevel )
+ if ( p_node->i_children == -1 ) return VLC_EGENERIC;
+
+ int i;
+ for( i = 0; i < i_items; i++ )
{
- /* Fixme: avoid useless lookups but we need some clean helpers */
- {
- /* Fixme: if we try to move a node on a top-level node, it will
- * fail because the node doesn't exist in onelevel and we will
- * do some shit in onelevel. We should recursively move all items
- * within the node */
- playlist_item_t *p_node_onelevel;
- playlist_item_t *p_item_onelevel;
- p_node_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_node->p_input,
- p_playlist->p_root_onelevel,
- false );
- p_item_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_item->p_input,
- p_playlist->p_root_onelevel,
- false );
- if( p_node_onelevel && p_item_onelevel )
- TreeMove( p_playlist, p_item_onelevel, p_node_onelevel, i_newpos );
- }
- {
- playlist_item_t *p_node_category;
- playlist_item_t *p_item_category;
- p_node_category = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_node->p_input,
- p_playlist->p_root_category,
- false );
- p_item_category = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_item->p_input,
- p_playlist->p_root_category,
- false );
- if( p_node_category && p_item_category )
- TreeMove( p_playlist, p_item_category, p_node_category, 0 );
- }
- i_ret = VLC_SUCCESS;
+ playlist_item_t *p_item = pp_items[i];
+ int i_index = ItemIndex( p_item );
+ playlist_item_t *p_parent = p_item->p_parent;
+ REMOVE_ELEM( p_parent->pp_children, p_parent->i_children, i_index );
+ if ( p_parent == p_node && i_index < i_newpos ) i_newpos--;
}
- else
- i_ret = TreeMove( p_playlist, p_item, p_node, i_newpos );
- pl_priv(p_playlist)->b_reset_currently_playing = true;
- vlc_cond_signal( &pl_priv(p_playlist)->signal );
- return i_ret;
+ for( i = i_items - 1; i >= 0; i-- )
+ {
+ playlist_item_t *p_item = pp_items[i];
+ INSERT_ELEM( p_node->pp_children, p_node->i_children, i_newpos, p_item );
+ p_item->p_parent = p_node;
+ }
+
+ pl_priv( p_playlist )->b_reset_currently_playing = true;
+ vlc_cond_signal( &pl_priv( p_playlist )->signal );
+ return VLC_SUCCESS;
}
/**
ARRAY_REMOVE( p_playlist->items, i );
/* Check if it is the current item */
- if( get_current_status_item( p_playlist ) == p_item && b_stop )
+ if( get_current_status_item( p_playlist ) == p_item )
{
- playlist_Control( p_playlist, PLAYLIST_STOP, pl_Locked );
- msg_Info( p_playlist, "stopping playback" );
+ /* Stop it if we have to */
+ if( b_stop )
+ {
+ playlist_Control( p_playlist, PLAYLIST_STOP, pl_Locked );
+ msg_Info( p_playlist, "stopping playback" );
+ }
+ /* In any case, this item can't be the next one to be played ! */
+ set_current_status_item( p_playlist, NULL );
}
PL_DEBUG( "deleting item `%s'", p_item->p_input->psz_name );