#include <vlc_common.h>
#include <assert.h>
#include <vlc_playlist.h>
+#include <vlc_rand.h>
#include "playlist_internal.h"
static void AddItem( playlist_t *p_playlist, playlist_item_t *p_item,
playlist_item_t *p_node, int i_mode, int i_pos );
static void GoAndPreparse( playlist_t *p_playlist, int i_mode,
- playlist_item_t *, playlist_item_t * );
+ playlist_item_t * );
static void ChangeToNode( playlist_t *p_playlist, playlist_item_t *p_item );
-static int DeleteInner( playlist_t * p_playlist, playlist_item_t *p_item,
- bool b_stop );
-static playlist_item_t *ItemToNode( playlist_t *, playlist_item_t *, bool );
+static int RecursiveAddIntoParent (
+ playlist_t *p_playlist, playlist_item_t *p_parent,
+ input_item_node_t *p_node, int i_pos, bool b_flat,
+ playlist_item_t **pp_first_leaf );
+static int RecursiveInsertCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos, bool b_flat );
/*****************************************************************************
- * An input item has gained a subitem (Event Callback)
+ * An input item has gained subitems (Event Callback)
*****************************************************************************/
-static void input_item_subitem_added( const vlc_event_t * p_event,
- void * user_data )
-{
- playlist_item_t *p_parent_playlist_item = user_data;
- playlist_t * p_playlist = p_parent_playlist_item->p_playlist;
- input_item_t * p_parent, * p_child;
- playlist_item_t * p_child_in_category;
- playlist_item_t * p_item_in_category;
- bool b_play;
- p_parent = p_event->p_obj;
- p_child = p_event->u.input_item_subitem_added.p_new_child;
+static void input_item_add_subitem_tree ( const vlc_event_t * p_event,
+ void * user_data )
+{
+ input_item_t *p_input = p_event->p_obj;
+ playlist_t *p_playlist = (( playlist_item_t* ) user_data)->p_playlist;
+ input_item_node_t *p_new_root = p_event->u.input_item_subitem_tree_added.p_root;
PL_LOCK;
- b_play = var_CreateGetBool( p_playlist, "playlist-autostart" );
-
- /* This part is really hakish, but this playlist system isn't simple */
- /* First check if we haven't already added the item as we are
- * listening using the onelevel and the category representent
- * (Because of the playlist design) */
- p_child_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_child,
- p_playlist->p_root_category,
- false /* Only non-node */ );
-
- if( !p_child_in_category )
- {
- /* Then, transform to a node if needed */
- p_item_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_parent,
- p_playlist->p_root_category,
- false /* Only non-node */ );
- if( !p_item_in_category )
+
+ playlist_item_t *p_item =
+ playlist_ItemGetByInput( p_playlist, p_input );
+
+ assert( p_item != NULL );
+
+ bool b_current = get_current_status_item( p_playlist ) == p_item;
+ bool b_autostart = var_CreateGetBool( p_playlist, "playlist-autostart" );
+ bool b_stop = p_item->i_flags & PLAYLIST_SUBITEM_STOP_FLAG;
+ bool b_flat = false;
+
+ p_item->i_flags &= ~PLAYLIST_SUBITEM_STOP_FLAG;
+
+ /* We will have to flatten the tree out if we are in "the playlist" node and
+ the user setting demands flat playlist */
+
+ if( !pl_priv(p_playlist)->b_tree ) {
+ playlist_item_t *p_up = p_item;
+ while( p_up->p_parent )
{
- /* Item may have been removed */
- PL_UNLOCK;
- return;
+ if( p_up->p_parent == p_playlist->p_playing )
+ {
+ b_flat = true;
+ break;
+ }
+ p_up = p_up->p_parent;
}
+ }
+
+ int pos = 0;
+
+ /* If we have to flatten out, then take the item's position in the parent as
+ insertion point and delete the item */
- b_play = b_play &&
- p_item_in_category == get_current_status_item( p_playlist );
+ if( b_flat )
+ {
+ playlist_item_t *p_parent = p_item->p_parent;
+ assert( p_parent != NULL );
- /* If this item is already a node don't transform it */
- if( p_item_in_category->i_children == -1 )
+ int i;
+ for( i = 0; i < p_parent->i_children; i++ )
{
- p_item_in_category = ItemToNode( p_playlist,
- p_item_in_category, pl_Locked );
- p_item_in_category->p_input->i_type = ITEM_TYPE_PLAYLIST;
+ if( p_parent->pp_children[i] == p_item )
+ {
+ pos = i;
+ break;
+ }
}
+ assert( i < p_parent->i_children );
+
+ playlist_DeleteItem( p_playlist, p_item, true );
+
+ p_item = p_parent;
+ }
+ else
+ {
+ pos = p_item->i_children >= 0 ? p_item->i_children : 0;
+ }
- int i_ret = playlist_BothAddInput( p_playlist, p_child,
- p_item_in_category,
- PLAYLIST_APPEND | PLAYLIST_SPREPARSE , PLAYLIST_END,
- NULL, NULL, pl_Locked );
+ /* At this point:
+ "p_item" is the node where sub-items should be inserted,
+ "pos" is the insertion position in that node */
- if( i_ret == VLC_SUCCESS && b_play )
+ int last_pos = playlist_InsertInputItemTree( p_playlist,
+ p_item,
+ p_new_root,
+ pos,
+ b_flat );
+
+ if( !b_flat ) var_SetAddress( p_playlist, "leaf-to-parent", p_input );
+
+ //control playback only if it was the current playing item that got subitems
+ if( b_current )
+ {
+ if( last_pos == pos || ( b_stop && !b_flat ) || !b_autostart )
+ {
+ /* We stop, either because no sub-item was actually created, or some
+ flags/settings want us to do so at this point */
+ PL_UNLOCK;
+ playlist_Stop( p_playlist );
+ return;
+ }
+ else
{
+ /* Continue to play, either random or the first new item */
+ playlist_item_t *p_play_item;
+
+ if( var_GetBool( p_playlist, "random" ) )
+ {
+ unsigned rand_pos =
+ ((unsigned)vlc_mrand48()) % (last_pos - pos);
+ rand_pos += pos;
+ p_play_item = p_item->pp_children[rand_pos];
+ }
+ else
+ {
+ p_play_item = p_item->pp_children[pos];
+ /* NOTE: this is a work around the general bug:
+ if node-to-be-played contains sub-nodes, then second instead
+ of first leaf starts playing (only in case the leafs have just
+ been instered and playlist has not yet been rebuilt.)
+ */
+ while( p_play_item->i_children > 0 )
+ p_play_item = p_play_item->pp_children[0];
+ }
+
playlist_Control( p_playlist, PLAYLIST_VIEWPLAY,
- pl_Locked, p_item_in_category, NULL );
+ pl_Locked,
+ get_current_status_node( p_playlist ),
+ p_play_item );
}
}
PL_UNLOCK;
-
}
-
/*****************************************************************************
* An input item's meta or duration has changed (Event Callback)
*****************************************************************************/
static void install_input_item_observer( playlist_item_t * p_item )
{
vlc_event_manager_t * p_em = &p_item->p_input->event_manager;
- vlc_event_attach( p_em, vlc_InputItemSubItemAdded,
- input_item_subitem_added, p_item );
+ vlc_event_attach( p_em, vlc_InputItemSubItemTreeAdded,
+ input_item_add_subitem_tree, p_item );
vlc_event_attach( p_em, vlc_InputItemDurationChanged,
input_item_changed, p_item );
vlc_event_attach( p_em, vlc_InputItemMetaChanged,
static void uninstall_input_item_observer( playlist_item_t * p_item )
{
vlc_event_manager_t * p_em = &p_item->p_input->event_manager;
- vlc_event_detach( p_em, vlc_InputItemSubItemAdded,
- input_item_subitem_added, p_item );
+ vlc_event_detach( p_em, vlc_InputItemSubItemTreeAdded,
+ input_item_add_subitem_tree, p_item );
vlc_event_detach( p_em, vlc_InputItemMetaChanged,
input_item_changed, p_item );
vlc_event_detach( p_em, vlc_InputItemDurationChanged,
static int DeleteFromInput( playlist_t *p_playlist, input_item_t *p_input,
playlist_item_t *p_root, bool b_do_stop )
{
- int i;
PL_ASSERT_LOCKED;
- for( i = 0 ; i< p_root->i_children ; i++ )
- {
- if( p_root->pp_children[i]->i_children == -1 &&
- p_root->pp_children[i]->p_input == p_input )
- {
- DeleteInner( p_playlist, p_root->pp_children[i], b_do_stop );
- return VLC_SUCCESS;
- }
- else if( p_root->pp_children[i]->i_children >= 0 )
- {
- int i_ret = DeleteFromInput( p_playlist, p_input,
- p_root->pp_children[i], b_do_stop );
- if( i_ret == VLC_SUCCESS ) return VLC_SUCCESS;
- }
- }
- return VLC_EGENERIC;
+ playlist_item_t *p_item = playlist_ItemFindFromInputAndRoot(
+ p_playlist, p_input, p_root, false );
+ if( !p_item ) return VLC_EGENERIC;
+ return playlist_DeleteItem( p_playlist, p_item, b_do_stop );
}
/**
/**
* Delete from input
*
- * Remove an input item from ONELEVEL and CATEGORY
+ * Search anywhere in playlist for an an input item and delete it
* \param p_playlist playlist object
* \param p_input the input to delete
* \param b_locked TRUE if the playlist is locked
int playlist_DeleteFromInput( playlist_t *p_playlist, input_item_t *p_input,
bool b_locked )
{
- int i_ret1, i_ret2;
+ int i_ret;
PL_LOCK_IF( !b_locked );
- i_ret1 = DeleteFromInput( p_playlist, p_input,
- p_playlist->p_root_category, true );
- i_ret2 = DeleteFromInput( p_playlist, p_input,
- p_playlist->p_root_onelevel, true );
+ i_ret = DeleteFromInput( p_playlist, p_input,
+ p_playlist->p_root, true );
PL_UNLOCK_IF( !b_locked );
- return ( i_ret1 == VLC_SUCCESS || i_ret2 == VLC_SUCCESS ) ?
- VLC_SUCCESS : VLC_ENOITEM;
+ return ( i_ret == VLC_SUCCESS ? VLC_SUCCESS : VLC_ENOITEM );
}
/**
void playlist_Clear( playlist_t * p_playlist, bool b_locked )
{
PL_LOCK_IF( !b_locked );
- playlist_NodeEmpty( p_playlist, p_playlist->p_local_category, true );
- playlist_NodeEmpty( p_playlist, p_playlist->p_local_onelevel, true );
+ playlist_NodeEmpty( p_playlist, p_playlist->p_playing, true );
PL_UNLOCK_IF( !b_locked );
}
PL_ASSERT_LOCKED;
playlist_item_t *p_item = playlist_ItemGetById( p_playlist, i_id );
if( !p_item ) return VLC_EGENERIC;
- return DeleteInner( p_playlist, p_item, true );
+ return playlist_DeleteItem( p_playlist, p_item, true );
}
/***************************************************************************
int i_mode, int i_pos, bool b_playlist,
bool b_locked )
{
- playlist_item_t *p_item_cat, *p_item_one;
+ playlist_item_t *p_item;
if( p_playlist->b_die ) return VLC_EGENERIC;
if( !pl_priv(p_playlist)->b_doing_ml )
PL_DEBUG( "adding item `%s' ( %s )", p_input->psz_name,
PL_LOCK_IF( !b_locked );
- /* Add to ONELEVEL */
- p_item_one = playlist_ItemNewFromInput( p_playlist, p_input );
- if( p_item_one == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_one,
- b_playlist ? p_playlist->p_local_onelevel :
- p_playlist->p_ml_onelevel , i_mode, i_pos );
-
- /* Add to CATEGORY */
- p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input );
- if( p_item_cat == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_cat,
- b_playlist ? p_playlist->p_local_category :
- p_playlist->p_ml_category , i_mode, i_pos );
-
- GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one );
-
- PL_UNLOCK_IF( !b_locked );
- return VLC_SUCCESS;
-}
-
-/**
- * Add input
- *
- * Add an input item to p_direct_parent in the category tree, and to the
- * matching top category in onelevel
- * \param p_playlist the playlist to add into
- * \param p_input the input item to add
- * \param p_direct_parent the parent item to add into
- * \param i_mode the mode used when adding
- * \param i_pos the position in the playlist where to add. If this is
- * PLAYLIST_END the item will be added at the end of the playlist
- * regardless of its size
- * \param i_cat id of the items category
- * \param i_one id of the item onelevel category
- * \param b_locked TRUE if the playlist is locked
- * \return VLC_SUCCESS if success, VLC_EGENERIC if fail, VLC_ENOMEM if OOM
- */
-int playlist_BothAddInput( playlist_t *p_playlist,
- input_item_t *p_input,
- playlist_item_t *p_direct_parent,
- int i_mode, int i_pos,
- int *i_cat, int *i_one, bool b_locked )
-{
- playlist_item_t *p_item_cat, *p_item_one, *p_up;
- int i_top;
- assert( p_input );
-
- if( !vlc_object_alive( p_playlist ) )
- return VLC_EGENERIC;
-
- PL_LOCK_IF( !b_locked );
-
- /* Add to category */
- p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input );
- if( p_item_cat == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_cat, p_direct_parent, i_mode, i_pos );
-
- /* Add to onelevel */
- /** \todo make a faster case for ml import */
- p_item_one = playlist_ItemNewFromInput( p_playlist, p_input );
- if( p_item_one == NULL ) return VLC_ENOMEM;
-
- p_up = p_direct_parent;
- while( p_up->p_parent != p_playlist->p_root_category )
- {
- p_up = p_up->p_parent;
- }
- for( i_top = 0 ; i_top < p_playlist->p_root_onelevel->i_children; i_top++ )
- {
- if( p_playlist->p_root_onelevel->pp_children[i_top]->p_input ==
- p_up->p_input )
- {
- AddItem( p_playlist, p_item_one,
- p_playlist->p_root_onelevel->pp_children[i_top],
- i_mode, i_pos );
- break;
- }
- }
- GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one );
+ p_item = playlist_ItemNewFromInput( p_playlist, p_input );
+ if( p_item == NULL ) return VLC_ENOMEM;
+ AddItem( p_playlist, p_item,
+ b_playlist ? p_playlist->p_playing :
+ p_playlist->p_media_library , i_mode, i_pos );
- if( i_cat ) *i_cat = p_item_cat->i_id;
- if( i_one ) *i_one = p_item_one->i_id;
+ GoAndPreparse( p_playlist, i_mode, p_item );
PL_UNLOCK_IF( !b_locked );
return VLC_SUCCESS;
if( p_item == NULL ) return NULL;
AddItem( p_playlist, p_item, p_parent, i_mode, i_pos );
+ GoAndPreparse( p_playlist, i_mode, p_item );
+
PL_UNLOCK_IF( !b_locked );
return p_item;
}
-/*****************************************************************************
- * Playlist item misc operations
- *****************************************************************************/
-
/**
- * Item to node
+ * Copy an item (and all its children, if any) into another node
*
- * Transform an item to a node. Return the node in the category tree, or NULL
- * if not found there
- * This function must be entered without the playlist lock
- * \param p_playlist the playlist object
- * \param p_item the item to transform
- * \param b_locked TRUE if the playlist is locked
- * \return the item transform in a node
+ * \param p_playlist the playlist to operate on
+ * \param p_item the playlist item to copy
+ * \param p_parent the parent item to copy into
+ * \param i_pos the position in the parent item for the new copy;
+ * if this is PLAYLIST_END, the copy is appended after all
+ * parent's children
+ * \return the position in parent item just behind the last new item inserted
*/
-static playlist_item_t *ItemToNode( playlist_t *p_playlist,
- playlist_item_t *p_item,
- bool b_locked )
+int playlist_NodeAddCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos )
{
+ PL_ASSERT_LOCKED;
+ assert( p_parent != NULL && p_item != NULL );
+ assert( p_parent->i_children > -1 );
- playlist_item_t *p_item_in_category;
- /* What we do
- * Find the input in CATEGORY.
- * - If we find it
- * - change it to node
- * - we'll return it at the end
- * - If we are a direct child of onelevel root, change to node, else
- * delete the input from ONELEVEL
- * - If we don't find it, just change to node (we are probably in VLM)
- * and return NULL
- *
- * If we were in ONELEVEL, we thus retrieve the node in CATEGORY (will be
- * useful for later BothAddInput )
- */
+ if( i_pos == PLAYLIST_END ) i_pos = p_parent->i_children;
- PL_LOCK_IF( !b_locked );
+ bool b_flat = false;
- /* Fast track the media library, no time to loose */
- if( p_item == p_playlist->p_ml_category ) {
- PL_UNLOCK_IF( !b_locked );
- return p_item;
+ playlist_item_t *p_up = p_parent;
+ while( p_up )
+ {
+ if( p_up == p_playlist->p_playing )
+ if( !pl_priv(p_playlist)->b_tree ) b_flat = true;
+ if( p_up == p_item )
+ /* TODO: We don't support copying a node into itself (yet),
+ because we insert items as we copy. Instead, we should copy
+ all items first and then insert. */
+ return i_pos;
+ p_up = p_up->p_parent;
}
- /** \todo First look if we don't already have it */
- p_item_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_item->p_input,
- p_playlist->p_root_category,
- true );
+ return RecursiveInsertCopy( p_playlist, p_item, p_parent, i_pos, b_flat );
+}
- if( p_item_in_category )
- {
- playlist_item_t *p_item_in_one = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_item->p_input,
- p_playlist->p_root_onelevel,
- true );
- assert( p_item_in_one );
-
- /* We already have it, and there is nothing more to do */
- ChangeToNode( p_playlist, p_item_in_category );
-
- /* Item in one is a root, change it to node */
- if( p_item_in_one->p_parent == p_playlist->p_root_onelevel )
- ChangeToNode( p_playlist, p_item_in_one );
- else
- {
- playlist_item_t *p_status_item = get_current_status_item( p_playlist );
- playlist_item_t *p_status_node = get_current_status_node( p_playlist );
- if( p_item_in_one == p_status_item )
- {
- /* We're deleting the current playlist item. Update
- * the playlist object to point at the previous item
- * so the playlist won't be restarted */
- playlist_item_t *p_prev_status_item = NULL;
- int i = 0;
- while( i < p_status_node->i_children &&
- p_status_node->pp_children[i] != p_status_item )
- {
- p_prev_status_item = p_status_node->pp_children[i];
- i++;
- }
- if( i == p_status_node->i_children )
- p_prev_status_item = NULL;
- if( p_prev_status_item )
- set_current_status_item( p_playlist, p_prev_status_item );
- }
- DeleteFromInput( p_playlist, p_item_in_one->p_input,
- p_playlist->p_root_onelevel, false );
- }
- pl_priv(p_playlist)->b_reset_currently_playing = true;
- vlc_cond_signal( &pl_priv(p_playlist)->signal );
- var_SetAddress( p_playlist, "item-change", p_item_in_category->p_input );
- PL_UNLOCK_IF( !b_locked );
- return p_item_in_category;
- }
- else
- {
- ChangeToNode( p_playlist, p_item );
- PL_UNLOCK_IF( !b_locked );
- return p_item;
- }
+/**
+ * Insert a tree of input items into a given playlist node
+ *
+ * \param p_playlist the playlist to insert into
+ * \param p_parent the receiving playlist node (can be an item)
+ * \param p_node the root of input item tree,
+ only it's contents will be inserted
+ * \param i_pos the position in the playlist where to insert. If this is
+ * PLAYLIST_END the items will be added at the end of the playlist
+ * regardless of its size
+ * \param b_flat TRUE if the new tree contents should be flattened into a list
+ * \return the first new leaf inserted (in playing order)
+ */
+int playlist_InsertInputItemTree (
+ playlist_t *p_playlist, playlist_item_t *p_parent,
+ input_item_node_t *p_node, int i_pos, bool b_flat )
+{
+ playlist_item_t *p_first_leaf = NULL;
+ int i = RecursiveAddIntoParent ( p_playlist, p_parent, p_node, i_pos, b_flat, &p_first_leaf );
+ return i;
}
+
+/*****************************************************************************
+ * Playlist item misc operations
+ *****************************************************************************/
+
/**
* Find an item within a root, given its input id.
*
}
-static int TreeMove( playlist_t *p_playlist, playlist_item_t *p_item,
- playlist_item_t *p_node, int i_newpos )
+static int ItemIndex ( playlist_item_t *p_item )
{
- int j;
- playlist_item_t *p_detach = p_item->p_parent;
- (void)p_playlist;
+ for( int i = 0; i < p_item->p_parent->i_children; i++ )
+ if( p_item->p_parent->pp_children[i] == p_item ) return i;
+ return -1;
+}
+
+/**
+ * Moves an item
+ *
+ * This function must be entered with the playlist lock
+ *
+ * \param p_playlist the playlist
+ * \param p_item the item to move
+ * \param p_node the new parent of the item
+ * \param i_newpos the new position under this new parent
+ * \return VLC_SUCCESS or an error
+ */
+int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_node, int i_newpos )
+{
+ PL_ASSERT_LOCKED;
if( p_node->i_children == -1 ) return VLC_EGENERIC;
- for( j = 0; j < p_detach->i_children; j++ )
- {
- if( p_detach->pp_children[j] == p_item ) break;
- }
- REMOVE_ELEM( p_detach->pp_children, p_detach->i_children, j );
+ playlist_item_t *p_detach = p_item->p_parent;
+ int i_index = ItemIndex( p_item );
- /* If j < i_newpos, we are moving the element from the top to the
- * down of the playlist. So when removing the element we have
- * to change the position as we loose one element
- */
- if( p_detach == p_node && j < i_newpos )
+ REMOVE_ELEM( p_detach->pp_children, p_detach->i_children, i_index );
+
+ if( p_detach == p_node && i_index < i_newpos )
i_newpos--;
- /* Attach to new parent */
INSERT_ELEM( p_node->pp_children, p_node->i_children, i_newpos, p_item );
p_item->p_parent = p_node;
+ pl_priv( p_playlist )->b_reset_currently_playing = true;
+ vlc_cond_signal( &pl_priv( p_playlist )->signal );
return VLC_SUCCESS;
}
/**
- * Moves an item
+ * Moves an array of items
*
* This function must be entered with the playlist lock
*
* \param p_playlist the playlist
- * \param p_item the item to move
- * \param p_node the new parent of the item
- * \param i_newpos the new position under this new parent
+ * \param i_items the number of indexes to move
+ * \param pp_items the array of indexes to move
+ * \param p_node the target node
+ * \param i_newpos the target position under this node
* \return VLC_SUCCESS or an error
*/
-int playlist_TreeMove( playlist_t * p_playlist, playlist_item_t *p_item,
- playlist_item_t *p_node, int i_newpos )
+int playlist_TreeMoveMany( playlist_t *p_playlist,
+ int i_items, playlist_item_t **pp_items,
+ playlist_item_t *p_node, int i_newpos )
{
- int i_ret;
PL_ASSERT_LOCKED;
- /* Drop on a top level node. Move in the two trees */
- if( p_node->p_parent == p_playlist->p_root_category ||
- p_node->p_parent == p_playlist->p_root_onelevel )
+ if ( p_node->i_children == -1 ) return VLC_EGENERIC;
+
+ int i;
+ for( i = 0; i < i_items; i++ )
{
- /* Fixme: avoid useless lookups but we need some clean helpers */
- {
- /* Fixme: if we try to move a node on a top-level node, it will
- * fail because the node doesn't exist in onelevel and we will
- * do some shit in onelevel. We should recursively move all items
- * within the node */
- playlist_item_t *p_node_onelevel;
- playlist_item_t *p_item_onelevel;
- p_node_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_node->p_input,
- p_playlist->p_root_onelevel,
- false );
- p_item_onelevel = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_item->p_input,
- p_playlist->p_root_onelevel,
- false );
- if( p_node_onelevel && p_item_onelevel )
- TreeMove( p_playlist, p_item_onelevel, p_node_onelevel, i_newpos );
- }
- {
- playlist_item_t *p_node_category;
- playlist_item_t *p_item_category;
- p_node_category = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_node->p_input,
- p_playlist->p_root_category,
- false );
- p_item_category = playlist_ItemFindFromInputAndRoot( p_playlist,
- p_item->p_input,
- p_playlist->p_root_category,
- false );
- if( p_node_category && p_item_category )
- TreeMove( p_playlist, p_item_category, p_node_category, 0 );
- }
- i_ret = VLC_SUCCESS;
+ playlist_item_t *p_item = pp_items[i];
+ int i_index = ItemIndex( p_item );
+ playlist_item_t *p_parent = p_item->p_parent;
+ REMOVE_ELEM( p_parent->pp_children, p_parent->i_children, i_index );
+ if ( p_parent == p_node && i_index < i_newpos ) i_newpos--;
}
- else
- i_ret = TreeMove( p_playlist, p_item, p_node, i_newpos );
- pl_priv(p_playlist)->b_reset_currently_playing = true;
- vlc_cond_signal( &pl_priv(p_playlist)->signal );
- return i_ret;
+ for( i = i_items - 1; i >= 0; i-- )
+ {
+ playlist_item_t *p_item = pp_items[i];
+ INSERT_ELEM( p_node->pp_children, p_node->i_children, i_newpos, p_item );
+ p_item->p_parent = p_node;
+ }
+
+ pl_priv( p_playlist )->b_reset_currently_playing = true;
+ vlc_cond_signal( &pl_priv( p_playlist )->signal );
+ return VLC_SUCCESS;
}
/**
/* Enqueue an item for preparsing, and play it, if needed */
static void GoAndPreparse( playlist_t *p_playlist, int i_mode,
- playlist_item_t *p_item_cat,
- playlist_item_t *p_item_one )
+ playlist_item_t *p_item )
{
PL_ASSERT_LOCKED;
if( (i_mode & PLAYLIST_GO ) )
{
- playlist_item_t *p_parent = p_item_one;
- playlist_item_t *p_toplay = NULL;
- while( p_parent )
- {
- if( p_parent == p_playlist->p_root_category )
- {
- p_toplay = p_item_cat; break;
- }
- else if( p_parent == p_playlist->p_root_onelevel )
- {
- p_toplay = p_item_one; break;
- }
- p_parent = p_parent->p_parent;
- }
- assert( p_toplay );
pl_priv(p_playlist)->request.b_request = true;
pl_priv(p_playlist)->request.i_skip = 0;
- pl_priv(p_playlist)->request.p_item = p_toplay;
+ pl_priv(p_playlist)->request.p_item = p_item;
if( pl_priv(p_playlist)->p_input )
input_Stop( pl_priv(p_playlist)->p_input, true );
pl_priv(p_playlist)->request.i_status = PLAYLIST_RUNNING;
vlc_cond_signal( &pl_priv(p_playlist)->signal );
}
- /* Preparse if PREPARSE or SPREPARSE & not enough meta */
- char *psz_artist = input_item_GetArtist( p_item_cat->p_input );
- char *psz_album = input_item_GetAlbum( p_item_cat->p_input );
+ /* Preparse if no artist/album info, and hasn't been preparsed allready
+ and if user has some preparsing option (auto-preparse variable)
+ enabled*/
+ char *psz_artist = input_item_GetArtist( p_item->p_input );
+ char *psz_album = input_item_GetAlbum( p_item->p_input );
if( pl_priv(p_playlist)->b_auto_preparse &&
- (i_mode & PLAYLIST_PREPARSE ||
- ( i_mode & PLAYLIST_SPREPARSE &&
+ input_item_IsPreparsed( p_item->p_input ) == false &&
( EMPTY_STR( psz_artist ) || ( EMPTY_STR( psz_album ) ) )
- ) ) )
- playlist_PreparseEnqueue( p_playlist, p_item_cat->p_input, pl_Locked );
- /* If we already have it, signal it */
- else if( !EMPTY_STR( psz_artist ) && !EMPTY_STR( psz_album ) )
- input_item_SetPreparsed( p_item_cat->p_input, true );
+ )
+ playlist_PreparseEnqueue( p_playlist, p_item->p_input );
free( psz_artist );
free( psz_album );
}
static void ChangeToNode( playlist_t *p_playlist, playlist_item_t *p_item )
{
int i;
- if( p_item->i_children == -1 )
- p_item->i_children = 0;
+ if( p_item->i_children != -1 ) return;
+
+ p_item->i_children = 0;
+
+ input_item_t *p_input = p_item->p_input;
+ vlc_mutex_lock( &p_input->lock );
+ p_input->i_type = ITEM_TYPE_NODE;
+ vlc_mutex_unlock( &p_input->lock );
+
+ var_SetAddress( p_playlist, "item-change", p_item->p_input );
/* Remove it from the array of available items */
ARRAY_BSEARCH( p_playlist->items,->i_id, int, p_item->i_id, i );
}
/* Do the actual removal */
-static int DeleteInner( playlist_t * p_playlist, playlist_item_t *p_item,
+int playlist_DeleteItem( playlist_t * p_playlist, playlist_item_t *p_item,
bool b_stop )
{
+ assert( b_stop );
+ return playlist_NodeDelete( p_playlist, p_item, true, false );
+#if 0
int i;
int i_id = p_item->i_id;
PL_ASSERT_LOCKED;
{
return playlist_NodeDelete( p_playlist, p_item, true, false );
}
+
pl_priv(p_playlist)->b_reset_currently_playing = true;
var_SetInteger( p_playlist, "playlist-item-deleted", i_id );
set_current_status_item( p_playlist, NULL );
}
+ ARRAY_BSEARCH( p_playlist->current,->i_id, int, i_id, i );
+ if( i != -1 )
+ ARRAY_REMOVE( p_playlist->current, i );
+
PL_DEBUG( "deleting item `%s'", p_item->p_input->psz_name );
/* Remove the item from its parent */
playlist_ItemRelease( p_item );
return VLC_SUCCESS;
+#endif
+}
+
+static int RecursiveAddIntoParent (
+ playlist_t *p_playlist, playlist_item_t *p_parent,
+ input_item_node_t *p_node, int i_pos, bool b_flat,
+ playlist_item_t **pp_first_leaf )
+{
+ *pp_first_leaf = NULL;
+
+ if( p_parent->i_children == -1 ) ChangeToNode( p_playlist, p_parent );
+
+ if( i_pos == PLAYLIST_END ) i_pos = p_parent->i_children;
+
+ for( int i = 0; i < p_node->i_children; i++ )
+ {
+ input_item_node_t *p_child_node = p_node->pp_children[i];
+
+ playlist_item_t *p_new_item = NULL;
+ bool b_children = p_child_node->i_children > 0;
+
+ //Create the playlist item represented by input node, if allowed.
+ if( !(b_flat && b_children) )
+ {
+ p_new_item = playlist_NodeAddInput( p_playlist,
+ p_child_node->p_item,
+ p_parent,
+ PLAYLIST_INSERT, i_pos,
+ pl_Locked );
+ if( !p_new_item ) return i_pos;
+
+ i_pos++;
+ }
+ //Recurse if any children
+ if( b_children )
+ {
+ //Substitute p_new_item for first child leaf
+ //(If flat, continue counting from current position)
+ int i_last_pos = RecursiveAddIntoParent(
+ p_playlist,
+ p_new_item ? p_new_item : p_parent,
+ p_child_node,
+ ( b_flat ? i_pos : 0 ),
+ b_flat,
+ &p_new_item );
+ //If flat, take position after recursion as current position
+ if( b_flat ) i_pos = i_last_pos;
+ }
+
+ assert( p_new_item != NULL );
+ if( i == 0 ) *pp_first_leaf = p_new_item;
+ }
+ return i_pos;
+}
+
+static int RecursiveInsertCopy (
+ playlist_t *p_playlist, playlist_item_t *p_item,
+ playlist_item_t *p_parent, int i_pos, bool b_flat )
+{
+ PL_ASSERT_LOCKED;
+ assert( p_parent != NULL && p_item != NULL );
+
+ if( p_item == p_parent ) return i_pos;
+
+ input_item_t *p_input = p_item->p_input;
+
+ if( !(p_item->i_children != -1 && b_flat) )
+ {
+ input_item_t *p_new_input = input_item_Copy( VLC_OBJECT(p_playlist),
+ p_input );
+ if( !p_new_input ) return i_pos;
+
+ playlist_item_t *p_new_item = NULL;
+ if( p_item->i_children == -1 )
+ p_new_item = playlist_NodeAddInput( p_playlist, p_new_input,
+ p_parent, PLAYLIST_INSERT, i_pos,
+ pl_Locked );
+ else
+ p_new_item = playlist_NodeCreate( p_playlist, NULL,
+ p_parent, i_pos, 0, p_new_input );
+ vlc_gc_decref( p_new_input );
+ if( !p_new_item ) return i_pos;
+
+ i_pos++;
+
+ if( p_new_item->i_children != -1 )
+ p_parent = p_new_item;
+ }
+
+ for( int i = 0; i < p_item->i_children; i++ )
+ {
+ if( b_flat )
+ i_pos = RecursiveInsertCopy( p_playlist, p_item->pp_children[i],
+ p_parent, i_pos, true );
+ else
+ RecursiveInsertCopy( p_playlist, p_item->pp_children[i],
+ p_parent, p_parent->i_children, false );
+ }
+
+ return i_pos;
}