# include "config.h"
#endif
-#include <vlc/vlc.h>
+#include <vlc_common.h>
#include <vlc_playlist.h>
#include <vlc_events.h>
#include "playlist_internal.h"
/* Prepare the playlist_export_t structure */
p_export = (playlist_export_t *)malloc( sizeof(playlist_export_t) );
if( !p_export)
- {
- msg_Err( p_playlist, "out of memory" );
return VLC_ENOMEM;
- }
p_export->psz_filename = NULL;
if ( psz_filename )
p_export->psz_filename = strdup( psz_filename );
p_export->p_root = p_export_root;
/* Lock the playlist */
- vlc_mutex_lock( &p_playlist->object_lock );
+ vlc_object_lock( p_playlist );
p_playlist->p_private = (void *)p_export;
/* And call the module ! All work is done now */
if( !p_module )
{
msg_Warn( p_playlist, "exporting playlist failed" );
- vlc_mutex_unlock( &p_playlist->object_lock );
+ vlc_object_unlock( p_playlist );
return VLC_ENOOBJ;
}
module_Unneed( p_playlist , p_module );
free( p_export->psz_filename );
free ( p_export );
p_playlist->p_private = NULL;
- vlc_mutex_unlock( &p_playlist->object_lock );
+ vlc_object_unlock( p_playlist );
return VLC_SUCCESS;
}
/* playlist_AddInput() can fail, but we have no way to report that ..
* Any way when it has failed, either the playlist is dying, either OOM */
playlist_AddInput( p_playlist, p_item, PLAYLIST_APPEND, PLAYLIST_END,
- false, false );
+ false, pl_Unlocked );
}
int playlist_MLLoad( playlist_t *p_playlist )