* playlist.c : Playlist management functions
*****************************************************************************
* Copyright (C) 1999-2001 VideoLAN
- * $Id: playlist.c,v 1.5 2002/06/04 00:11:12 sam Exp $
+ * $Id: playlist.c,v 1.23 2002/11/21 15:51:57 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#include <stdlib.h> /* free(), strtol() */
#include <stdio.h> /* sprintf() */
#include <string.h> /* strerror() */
-#include <errno.h> /* ENOMEM */
#include <vlc/vlc.h>
#include "stream_control.h"
#include "input_ext-intf.h"
-#include "playlist.h"
+#include "vlc_playlist.h"
#define PLAYLIST_STOPPED 0
#define PLAYLIST_RUNNING 1
* Local prototypes
*****************************************************************************/
static void RunThread ( playlist_t * );
+static void SkipItem ( playlist_t *, int );
+static void PlayItem ( playlist_t * );
+
+static void Poubellize ( playlist_t *, input_thread_t * );
/*****************************************************************************
* playlist_Create: create playlist
}
p_playlist->p_input = NULL;
- p_playlist->i_status = PLAYLIST_RUNNING;
+ p_playlist->i_status = PLAYLIST_STOPPED;
p_playlist->i_index = -1;
p_playlist->i_size = 0;
p_playlist->pp_items = NULL;
- vlc_mutex_init( p_playlist, &p_playlist->change_lock );
- vlc_object_attach( p_playlist, p_parent );
-
- if( vlc_thread_create( p_playlist, "playlist", RunThread, 0 ) )
+ if( vlc_thread_create( p_playlist, "playlist", RunThread,
+ VLC_THREAD_PRIORITY_LOW, VLC_TRUE ) )
{
msg_Err( p_playlist, "cannot spawn playlist thread" );
- vlc_object_detach_all( p_playlist );
- vlc_mutex_destroy( &p_playlist->change_lock );
vlc_object_destroy( p_playlist );
return NULL;
}
+ /* The object has been initialized, now attach it */
+ vlc_object_attach( p_playlist, p_parent );
+
return p_playlist;
}
vlc_thread_join( p_playlist );
- vlc_mutex_destroy( &p_playlist->change_lock );
vlc_object_destroy( p_playlist );
}
* Add an item to the playlist at position i_pos. If i_pos is PLAYLIST_END,
* add it at the end regardless of the playlist current size.
*****************************************************************************/
-int playlist_Add( playlist_t *p_playlist, int i_pos, const char * psz_item )
+int playlist_Add( playlist_t *p_playlist, const char * psz_target,
+ int i_mode, int i_pos )
{
- msg_Warn( p_playlist, "adding playlist item « %s »", psz_item );
+ playlist_item_t *p_item;
- vlc_mutex_lock( &p_playlist->change_lock );
+ msg_Dbg( p_playlist, "adding playlist item « %s »", psz_target );
- p_playlist->i_size++;
- p_playlist->pp_items = realloc( p_playlist->pp_items,
- p_playlist->i_size * sizeof(void*) );
- if( p_playlist->pp_items == NULL )
+ /* Create the new playlist item */
+ p_item = malloc( sizeof( playlist_item_t ) );
+ if( p_item == NULL )
{
msg_Err( p_playlist, "out of memory" );
- vlc_mutex_unlock( &p_playlist->change_lock );
- vlc_object_release( p_playlist );
- return -1;
}
- i_pos = p_playlist->i_size - 1; /* FIXME */
- p_playlist->pp_items[i_pos] = malloc( sizeof( playlist_item_t ) );
- p_playlist->pp_items[i_pos]->psz_name = strdup( psz_item );
- p_playlist->pp_items[i_pos]->i_type = 0;
- p_playlist->pp_items[i_pos]->i_status = 0;
+ p_item->psz_name = strdup( psz_target );
+ p_item->i_type = 0;
+ p_item->i_status = 0;
+ p_item->b_autodeletion = VLC_FALSE;
+
+ vlc_mutex_lock( &p_playlist->object_lock );
+
+ /* Do a few boundary checks and allocate space for the item */
+ if( i_pos == PLAYLIST_END )
+ {
+ if( i_mode & PLAYLIST_INSERT )
+ {
+ i_mode &= ~PLAYLIST_INSERT;
+ i_mode |= PLAYLIST_APPEND;
+ }
+
+ i_pos = p_playlist->i_size - 1;
+ }
+
+ if( !(i_mode & PLAYLIST_REPLACE)
+ || i_pos < 0 || i_pos >= p_playlist->i_size )
+ {
+ /* Additional boundary checks */
+ if( i_mode & PLAYLIST_APPEND )
+ {
+ i_pos++;
+ }
- p_playlist->i_status = PLAYLIST_RUNNING;
+ if( i_pos < 0 )
+ {
+ i_pos = 0;
+ }
+ else if( i_pos > p_playlist->i_size )
+ {
+ i_pos = p_playlist->i_size;
+ }
+
+ INSERT_ELEM( p_playlist->pp_items,
+ p_playlist->i_size,
+ i_pos,
+ p_item );
+
+ if( p_playlist->i_index >= i_pos )
+ {
+ p_playlist->i_index++;
+ }
+ }
+ else
+ {
+ /* i_mode == PLAYLIST_REPLACE and 0 <= i_pos < p_playlist->i_size */
+ free( p_playlist->pp_items[i_pos]->psz_name );
+ /* XXX: what if the item is still in use? */
+ free( p_playlist->pp_items[i_pos] );
+ p_playlist->pp_items[i_pos] = p_item;
+ }
+
+ if( i_mode & PLAYLIST_GO )
+ {
+ p_playlist->i_index = i_pos;
+ if( p_playlist->p_input )
+ {
+ input_StopThread( p_playlist->p_input );
+ }
+ p_playlist->i_status = PLAYLIST_RUNNING;
+ }
- vlc_mutex_unlock( &p_playlist->change_lock );
+ vlc_mutex_unlock( &p_playlist->object_lock );
return 0;
}
*****************************************************************************/
int playlist_Delete( playlist_t * p_playlist, int i_pos )
{
- vlc_mutex_lock( &p_playlist->change_lock );
+ vlc_mutex_lock( &p_playlist->object_lock );
+
+ if( i_pos >= 0 && i_pos < p_playlist->i_size )
+ {
+ msg_Dbg( p_playlist, "deleting playlist item « %s »",
+ p_playlist->pp_items[i_pos]->psz_name );
- vlc_mutex_unlock( &p_playlist->change_lock );
+ free( p_playlist->pp_items[i_pos]->psz_name );
+ /* XXX: what if the item is still in use? */
+ free( p_playlist->pp_items[i_pos] );
+
+ if( i_pos <= p_playlist->i_index )
+ {
+ p_playlist->i_index--;
+ }
+
+ /* Renumber the playlist */
+ REMOVE_ELEM( p_playlist->pp_items,
+ p_playlist->i_size,
+ i_pos );
+ }
+
+ vlc_mutex_unlock( &p_playlist->object_lock );
return 0;
}
/*****************************************************************************
* playlist_Command: do a playlist action
*****************************************************************************
- *
+ *
*****************************************************************************/
void playlist_Command( playlist_t * p_playlist, int i_command, int i_arg )
-{
- vlc_mutex_lock( &p_playlist->change_lock );
+{
+ vlc_mutex_lock( &p_playlist->object_lock );
switch( i_command )
{
case PLAYLIST_STOP:
- msg_Dbg( p_playlist, "stopping" );
p_playlist->i_status = PLAYLIST_STOPPED;
+ if( p_playlist->p_input )
+ {
+ input_StopThread( p_playlist->p_input );
+ }
break;
+
case PLAYLIST_PLAY:
- msg_Dbg( p_playlist, "running" );
p_playlist->i_status = PLAYLIST_RUNNING;
break;
+
case PLAYLIST_SKIP:
- msg_Dbg( p_playlist, "next" );
- if( p_playlist->i_size )
+ p_playlist->i_status = PLAYLIST_STOPPED;
+ SkipItem( p_playlist, i_arg );
+ if( p_playlist->p_input )
+ {
+ input_StopThread( p_playlist->p_input );
+ }
+ p_playlist->i_status = PLAYLIST_RUNNING;
+ break;
+
+ case PLAYLIST_GOTO:
+ if( i_arg >= 0 && i_arg < p_playlist->i_size )
{
- p_playlist->i_index = 0;
+ p_playlist->i_index = i_arg;
+ if( p_playlist->p_input )
+ {
+ input_StopThread( p_playlist->p_input );
+ }
p_playlist->i_status = PLAYLIST_RUNNING;
}
break;
+
default:
+ msg_Err( p_playlist, "unknown playlist command" );
break;
}
- vlc_mutex_unlock( &p_playlist->change_lock );
+ vlc_mutex_unlock( &p_playlist->object_lock );
return;
}
*****************************************************************************/
static void RunThread ( playlist_t *p_playlist )
{
+ /* Tell above that we're ready */
+ vlc_thread_ready( p_playlist );
+
while( !p_playlist->b_die )
{
+ vlc_mutex_lock( &p_playlist->object_lock );
+
/* If there is an input, check that it doesn't need to die. */
if( p_playlist->p_input )
{
input_thread_t *p_input;
/* Unlink current input */
- vlc_mutex_lock( &p_playlist->change_lock );
p_input = p_playlist->p_input;
p_playlist->p_input = NULL;
- vlc_object_detach_all( p_input );
- vlc_mutex_unlock( &p_playlist->change_lock );
+ vlc_object_detach( p_input );
+
+ /* Release the playlist lock, because we may get stuck
+ * in input_DestroyThread() for some time. */
+ vlc_mutex_unlock( &p_playlist->object_lock );
/* Destroy input */
- vlc_object_release( p_input );
input_DestroyThread( p_input );
vlc_object_destroy( p_input );
+ continue;
}
/* This input is dying, let him do */
else if( p_playlist->p_input->b_die )
else if( p_playlist->p_input->b_error
|| p_playlist->p_input->b_eof )
{
+ /* Check for autodeletion */
+ if( p_playlist->pp_items[p_playlist->i_index]->b_autodeletion )
+ {
+ vlc_mutex_unlock( &p_playlist->object_lock );
+ playlist_Delete( p_playlist, p_playlist->i_index );
+ vlc_mutex_lock( &p_playlist->object_lock );
+ }
+
+ /* Select the next playlist item */
+ SkipItem( p_playlist, 1 );
+
+ /* Release the playlist lock, because we may get stuck
+ * in input_StopThread() for some time. */
+ vlc_mutex_unlock( &p_playlist->object_lock );
input_StopThread( p_playlist->p_input );
+ continue;
}
}
else if( p_playlist->i_status != PLAYLIST_STOPPED )
{
- /* Select the next playlist item */
- playlist_Next( p_playlist );
-
- /* don't loop by default: stop at playlist end */
- if( p_playlist->i_index == -1 )
- {
- p_playlist->i_status = PLAYLIST_STOPPED;
- }
- else
- {
- input_thread_t *p_input;
-
- //p_playlist->i_mode = PLAYLIST_FORWARD +
- // config_GetInt( p_playlist, "loop-playlist" );
- msg_Dbg( p_playlist, "creating new input thread" );
- p_input = input_CreateThread( p_playlist,
- p_playlist->pp_items[p_playlist->i_index], NULL );
- if( p_input != NULL )
- {
- /* Link current input */
- vlc_mutex_lock( &p_playlist->change_lock );
- p_playlist->p_input = p_input;
- vlc_mutex_unlock( &p_playlist->change_lock );
- }
- }
+ PlayItem( p_playlist );
}
+ vlc_mutex_unlock( &p_playlist->object_lock );
+
msleep( INTF_IDLE_SLEEP );
}
/* If there is an input, kill it */
- while( p_playlist->p_input )
+ while( 1 )
{
+ vlc_mutex_lock( &p_playlist->object_lock );
+
+ if( p_playlist->p_input == NULL )
+ {
+ vlc_mutex_unlock( &p_playlist->object_lock );
+ break;
+ }
+
if( p_playlist->p_input->b_dead )
{
input_thread_t *p_input;
/* Unlink current input */
- vlc_mutex_lock( &p_playlist->change_lock );
p_input = p_playlist->p_input;
p_playlist->p_input = NULL;
- vlc_object_detach_all( p_input );
- vlc_mutex_unlock( &p_playlist->change_lock );
+ vlc_object_detach( p_input );
+ vlc_mutex_unlock( &p_playlist->object_lock );
/* Destroy input */
- vlc_object_release( p_input );
input_DestroyThread( p_input );
vlc_object_destroy( p_input );
+ continue;
}
- /* This input is dying, let him do */
else if( p_playlist->p_input->b_die )
{
+ /* This input is dying, leave him alone */
;
}
else if( p_playlist->p_input->b_error || p_playlist->p_input->b_eof )
{
+ vlc_mutex_unlock( &p_playlist->object_lock );
input_StopThread( p_playlist->p_input );
+ continue;
}
else
{
p_playlist->p_input->b_eof = 1;
}
+ vlc_mutex_unlock( &p_playlist->object_lock );
+
msleep( INTF_IDLE_SLEEP );
}
}
+/*****************************************************************************
+ * SkipItem: go to Xth playlist item
+ *****************************************************************************
+ * This function calculates the position of the next playlist item, depending
+ * on the playlist course mode (forward, backward, random...).
+ *****************************************************************************/
+static void SkipItem( playlist_t *p_playlist, int i_arg )
+{
+ int i_oldindex = p_playlist->i_index;
+ vlc_bool_t b_random;
+
+ /* If the playlist is empty, there is no current item */
+ if( p_playlist->i_size == 0 )
+ {
+ p_playlist->i_index = -1;
+ return;
+ }
+
+ b_random = config_GetInt( p_playlist, "random" );
+
+ /* Increment */
+ if( b_random )
+ {
+ srand( (unsigned int)mdate() );
+
+ /* Simple random stuff - we cheat a bit to minimize the chances to
+ * get the same index again. */
+ i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
+ if( i_arg == 0 )
+ {
+ i_arg = (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
+ }
+ }
+
+ p_playlist->i_index += i_arg;
+
+ /* Boundary check */
+ if( p_playlist->i_index >= p_playlist->i_size )
+ {
+ if( p_playlist->i_status == PLAYLIST_STOPPED
+ || b_random
+ || config_GetInt( p_playlist, "loop" ) )
+ {
+ p_playlist->i_index -= p_playlist->i_size
+ * ( p_playlist->i_index / p_playlist->i_size );
+ }
+ else
+ {
+ /* Don't loop by default: stop at playlist end */
+ p_playlist->i_index = i_oldindex;
+ p_playlist->i_status = PLAYLIST_STOPPED;
+ }
+ }
+ else if( p_playlist->i_index < 0 )
+ {
+ p_playlist->i_index = p_playlist->i_size - 1;
+ }
+}
+
+/*****************************************************************************
+ * PlayItem: play current playlist item
+ *****************************************************************************
+ * This function calculates the position of the next playlist item, depending
+ * on the playlist course mode (forward, backward, random...).
+ *****************************************************************************/
+static void PlayItem( playlist_t *p_playlist )
+{
+ if( p_playlist->i_index == -1 )
+ {
+ if( p_playlist->i_size == 0 )
+ {
+ return;
+ }
+
+ SkipItem( p_playlist, 1 );
+ }
+
+ msg_Dbg( p_playlist, "creating new input thread" );
+ p_playlist->p_input = input_CreateThread( p_playlist,
+ p_playlist->pp_items[p_playlist->i_index], NULL );
+}
+
+/*****************************************************************************
+ * Poubellize: put an input thread in the trashcan
+ *****************************************************************************
+ * XXX: unused
+ *****************************************************************************/
+static void Poubellize ( playlist_t *p_playlist, input_thread_t *p_input )
+{
+
+}
+