* playlist.c : Playlist management functions
*****************************************************************************
* Copyright (C) 1999-2001 VideoLAN
- * $Id: playlist.c,v 1.3 2002/06/02 09:03:54 sam Exp $
+ * $Id: playlist.c,v 1.4 2002/06/02 11:59:46 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
/*****************************************************************************
* playlist_Command: do a playlist action
*****************************************************************************
- * Delete the item in the playlist with position i_pos.
+ *
*****************************************************************************/
void playlist_Command( playlist_t * p_playlist, int i_command, int i_arg )
{
/* If there is an input, check that it doesn't need to die. */
if( p_playlist->p_input )
{
- if( p_playlist->p_input->i_status == THREAD_OVER )
+ if( p_playlist->p_input->b_dead )
{
input_thread_t *p_input;
vlc_object_detach_all( p_input );
vlc_object_release( p_input );
input_DestroyThread( p_input );
+ vlc_object_destroy( p_input );
}
- else if( ( p_playlist->p_input->i_status == THREAD_READY
- || p_playlist->p_input->i_status == THREAD_ERROR )
- && ( p_playlist->p_input->b_error
- || p_playlist->p_input->b_eof ) )
+ else if( p_playlist->p_input->b_error
+ || p_playlist->p_input->b_eof )
{
- input_StopThread( p_playlist->p_input, NULL );
+ input_StopThread( p_playlist->p_input );
}
}
else if( p_playlist->i_status != PLAYLIST_STOPPED )
/* If there is an input, kill it */
while( p_playlist->p_input )
{
- if( p_playlist->p_input->i_status == THREAD_OVER )
+ if( p_playlist->p_input->b_dead )
{
input_thread_t *p_input;
vlc_object_detach_all( p_input );
vlc_object_release( p_input );
input_DestroyThread( p_input );
+ vlc_object_destroy( p_input );
}
- else if( ( p_playlist->p_input->i_status == THREAD_READY
- || p_playlist->p_input->i_status == THREAD_ERROR )
- && ( p_playlist->p_input->b_error
- || p_playlist->p_input->b_eof ) )
+ else if( p_playlist->p_input->b_error || p_playlist->p_input->b_eof )
{
- input_StopThread( p_playlist->p_input, NULL );
+ input_StopThread( p_playlist->p_input );
}
else
{