playlist_preparse_t preparse; /**< Preparser data */
playlist_fetcher_t fetcher; /**< Meta and art fetcher data */
sout_instance_t *p_sout; /**< Kept sout instance */
+
+ struct playlist_services_discovery_support_t {
+ /* the playlist items for category and onelevel */
+ playlist_item_t* p_cat;
+ playlist_item_t* p_one;
+ services_discovery_t * p_sd; /**< Loaded service discovery modules */
+ } ** pp_sds;
+ int i_sds; /**< Number of service discovery modules */
+ input_thread_t * p_input; /**< the input thread associated
+ * with the current item */
+ struct {
+ /* Current status. These fields are readonly, only the playlist
+ * main loop can touch it*/
+ playlist_status_t i_status; /**< Current status of playlist */
+ playlist_item_t * p_item; /**< Currently playing/active item */
+ playlist_item_t * p_node; /**< Current node to play from */
+ } status;
+
+ struct {
+ /* Request. Use this to give orders to the playlist main loop */
+ playlist_status_t i_status; /**< requested playlist status */
+ playlist_item_t * p_node; /**< requested node to play from */
+ playlist_item_t * p_item; /**< requested item to play in the node */
+
+ int i_skip; /**< Number of items to skip */
+
+ bool b_request;/**< Set to true by the requester
+ The playlist sets it back to false
+ when processing the request */
+ vlc_mutex_t lock; /**< Lock to protect request */
+ } request;
+
} playlist_private_t;
#define pl_priv( pl ) ((playlist_private_t *)(pl))