/*****************************************************************************
- * playlist_internal.h : Functions for use by the playlist
+ * playlist_internal.h : Playlist internals
*****************************************************************************
- * Copyright (C) 1999-2004 the VideoLAN team
- * $Id: vlc_playlist.h 16505 2006-09-03 21:53:38Z zorglub $
+ * Copyright (C) 1999-2008 the VideoLAN team
+ * $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Clément Stenac <zorglub@videolan.org>
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
+#ifndef __LIBVLC_PLAYLIST_INTERNAL_H
+# define __LIBVLC_PLAYLIST_INTERNAL_H 1
+
/**
* \file
* This file contain internal structures and function prototypes related
* @{
*/
-struct playlist_preparse_t
+#include "input/input_internal.h"
+#include <assert.h>
+
+typedef struct playlist_preparse_t
{
- VLC_COMMON_MEMBERS
+ vlc_thread_t thread;
vlc_mutex_t lock;
- int i_waiting;
+ vlc_cond_t wait;
input_item_t **pp_waiting;
-};
+ int i_waiting;
+ bool up;
+} playlist_preparse_t;
+
+typedef struct playlist_fetcher_t
+{
+ vlc_thread_t thread;
+ vlc_mutex_t lock;
+ vlc_cond_t wait;
+ int i_art_policy;
+ int i_waiting;
+ input_item_t **pp_waiting;
+ bool up;
+
+ DECL_ARRAY(playlist_album_t) albums;
+} playlist_fetcher_t;
+
+typedef struct playlist_private_t
+{
+ playlist_t public_data;
+ playlist_preparse_t preparse; /**< Preparser data */
+ playlist_fetcher_t fetcher; /**< Meta and art fetcher data */
+ sout_instance_t *p_sout; /**< Kept sout instance */
+
+ playlist_item_array_t items_to_delete; /**< Array of items and nodes to
+ delete... At the very end. This sucks. */
+
+ struct playlist_services_discovery_support_t {
+ /* the playlist items for category and onelevel */
+ playlist_item_t* p_cat;
+ playlist_item_t* p_one;
+ services_discovery_t * p_sd; /**< Loaded service discovery modules */
+ } ** pp_sds;
+ int i_sds; /**< Number of service discovery modules */
+ input_thread_t * p_input; /**< the input thread associated
+ * with the current item */
+ struct {
+ /* Current status. These fields are readonly, only the playlist
+ * main loop can touch it*/
+ playlist_status_t i_status; /**< Current status of playlist */
+ playlist_item_t * p_item; /**< Currently playing/active item */
+ playlist_item_t * p_node; /**< Current node to play from */
+ } status;
+
+ struct {
+ /* Request. Use this to give orders to the playlist main loop */
+ playlist_status_t i_status; /**< requested playlist status */
+ playlist_item_t * p_node; /**< requested node to play from */
+ playlist_item_t * p_item; /**< requested item to play in the node */
+
+ int i_skip; /**< Number of items to skip */
+
+ bool b_request;/**< Set to true by the requester
+ The playlist sets it back to false
+ when processing the request */
+ vlc_mutex_t lock; /**< Lock to protect request */
+ } request;
+ bool b_tree; /**< Display as a tree */
+ bool b_doing_ml; /**< Doing media library stuff get quicker */
+ bool b_auto_preparse;
+ bool b_cant_sleep;
+ mtime_t gc_date;
+ mtime_t last_rebuild_date;
+ bool b_reset_currently_playing; /** Reset current item array */
+
+} playlist_private_t;
+
+#define pl_priv( pl ) ((playlist_private_t *)(pl))
/*****************************************************************************
* Prototypes
*****************************************************************************/
+/* Global thread */
+#define playlist_ThreadCreate(a) __playlist_ThreadCreate(VLC_OBJECT(a))
+void __playlist_ThreadCreate ( vlc_object_t * );
+
+playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
+ input_item_t *p_input );
+
/* Creation/Deletion */
playlist_t *playlist_Create ( vlc_object_t * );
-void playlist_Destroy ( playlist_t * );
/* Engine */
void playlist_MainLoop( playlist_t * );
void playlist_LastLoop( playlist_t * );
-void playlist_PreparseLoop( playlist_preparse_t * );
-void playlist_SecondaryPreparseLoop( playlist_preparse_t * );
+void *playlist_PreparseLoop( void * );
+void *playlist_FetcherLoop( void * );
+
+void ResetCurrentlyPlaying( playlist_t *, bool, playlist_item_t * );
+
+playlist_item_t * get_current_status_item( playlist_t * p_playlist);
+playlist_item_t * get_current_status_node( playlist_t * p_playlist );
+void set_current_status_item( playlist_t *, playlist_item_t * );
+void set_current_status_node( playlist_t *, playlist_item_t * );
/* Control */
playlist_item_t * playlist_NextItem ( playlist_t * );
* Item management
**********************************************************************/
-void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id, int i_node_id );
+void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id,
+ int i_node_id, bool b_signal );
+
+playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *,
+ playlist_item_t *,int , int, bool );
/* Tree walking */
-int playlist_GetAllEnabledChildren( playlist_t *p_playlist,
- playlist_item_t *p_node,
- playlist_item_t ***ppp_items );
-playlist_item_t *playlist_GetNextLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root,
- playlist_item_t *, vlc_bool_t, vlc_bool_t );
-playlist_item_t *playlist_GetPrevLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root,
- playlist_item_t *, vlc_bool_t, vlc_bool_t );
-playlist_item_t *playlist_GetLastLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root );
+playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
+ int i_input_id, playlist_item_t *p_root,
+ bool );
+
+int playlist_DeleteFromInputInParent( playlist_t *, int, playlist_item_t *, bool );
+int playlist_DeleteFromItemId( playlist_t*, int );
+int playlist_ItemRelease( playlist_item_t * );
+
+void playlist_release_current_input( playlist_t * p_playlist );
+void playlist_set_current_input(
+ playlist_t * p_playlist, input_thread_t * p_input );
/**
* @}
*/
#define PLAYLIST_DEBUG 1
+//#undef PLAYLIST_DEBUG2
#ifdef PLAYLIST_DEBUG
-#define PL_DEBUG( msg, args... ) msg_Dbg( p_playlist, msg, ## args )
+ #define PL_DEBUG( msg, args... ) msg_Dbg( p_playlist, msg, ## args )
+ #ifdef PLAYLIST_DEBUG2
+ #define PL_DEBUG2( msg, args... ) msg_Dbg( p_playlist, msg, ## args )
+ #else
+ #define PL_DEBUG2( msg, args... ) {}
+ #endif
#else
-#define PL_DEBUG( msg, args ... ) {}
+ #define PL_DEBUG( msg, args ... ) {}
+ #define PL_DEBUG2( msg, args... ) {}
#endif
-#define PLI_NAME( p ) p ? p->p_input->psz_name : "null"
+#define PLI_NAME( p ) p && p->p_input ? p->p_input->psz_name : "null"
+
+#define PL_ASSERT_LOCKED vlc_assert_locked( &(vlc_internals(p_playlist)->lock) )
+
+#define PL_LOCK_IF( cond ) pl_lock_if( p_playlist, cond )
+static inline void pl_lock_if( playlist_t * p_playlist, bool cond )
+{
+ if( cond ) PL_LOCK; else PL_ASSERT_LOCKED;
+}
+
+#define PL_UNLOCK_IF( cond ) pl_unlock_if( p_playlist, cond )
+static inline void pl_unlock_if( playlist_t * p_playlist, bool cond )
+{
+ if( cond ) PL_UNLOCK;
+}
+
+#endif /* !__LIBVLC_PLAYLIST_INTERNAL_H */