/*****************************************************************************
- * playlist_internal.h : Functions for use by the playlist
+ * playlist_internal.h : Playlist internals
*****************************************************************************
- * Copyright (C) 1999-2004 the VideoLAN team
- * $Id: vlc_playlist.h 16505 2006-09-03 21:53:38Z zorglub $
+ * Copyright (C) 1999-2008 the VideoLAN team
+ * $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Clément Stenac <zorglub@videolan.org>
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
+#ifndef __LIBVLC_PLAYLIST_INTERNAL_H
+# define __LIBVLC_PLAYLIST_INTERNAL_H 1
+
/**
* \file
* This file contain internal structures and function prototypes related
* @{
*/
-#include "input/input_internal.h"
+#include "input/input_interface.h"
+#include <assert.h>
-struct playlist_preparse_t
-{
- VLC_COMMON_MEMBERS
- vlc_mutex_t lock;
- int i_waiting;
- input_item_t **pp_waiting;
-};
+#include "art.h"
+#include "fetcher.h"
+#include "preparser.h"
-typedef struct preparse_item_t
-{
- input_item_t *p_item;
- vlc_bool_t b_fetch_art;
-} preparse_item_t;
+typedef struct vlc_sd_internal_t vlc_sd_internal_t;
-struct playlist_fetcher_t
+typedef struct playlist_private_t
{
- VLC_COMMON_MEMBERS
- vlc_mutex_t lock;
- int i_art_policy;
- int i_waiting;
- preparse_item_t *p_waiting;
-
- DECL_ARRAY(playlist_album_t) albums;
-};
+ playlist_t public_data;
+ playlist_preparser_t *p_preparser; /**< Preparser data */
+ playlist_fetcher_t *p_fetcher; /**< Meta and art fetcher data */
+
+ playlist_item_array_t items_to_delete; /**< Array of items and nodes to
+ delete... At the very end. This sucks. */
+
+ vlc_sd_internal_t **pp_sds;
+ int i_sds; /**< Number of service discovery modules */
+ input_thread_t * p_input; /**< the input thread associated
+ * with the current item */
+ input_resource_t * p_input_resource; /**< input resources */
+ struct {
+ /* Current status. These fields are readonly, only the playlist
+ * main loop can touch it*/
+ playlist_status_t i_status; /**< Current status of playlist */
+ playlist_item_t * p_item; /**< Currently playing/active item */
+ playlist_item_t * p_node; /**< Current node to play from */
+ } status;
+
+ struct {
+ /* Request. Use this to give orders to the playlist main loop */
+ playlist_status_t i_status; /**< requested playlist status */
+ playlist_item_t * p_node; /**< requested node to play from */
+ playlist_item_t * p_item; /**< requested item to play in the node */
+
+ int i_skip; /**< Number of items to skip */
+
+ bool b_request;/**< Set to true by the requester
+ The playlist sets it back to false
+ when processing the request */
+ vlc_mutex_t lock; /**< Lock to protect request */
+ } request;
+
+ vlc_thread_t thread; /**< engine thread */
+ vlc_mutex_t lock; /**< dah big playlist global lock */
+ vlc_cond_t signal; /**< wakes up the playlist engine thread */
+
+ int i_last_playlist_id; /**< Last id to an item */
+ bool b_reset_currently_playing; /** Reset current item array */
+
+ bool b_tree; /**< Display as a tree */
+ bool b_doing_ml; /**< Doing media library stuff get quicker */
+ bool b_auto_preparse;
+ mtime_t last_rebuild_date;
+
+} playlist_private_t;
+
+#define pl_priv( pl ) ((playlist_private_t *)(pl))
/*****************************************************************************
* Prototypes
*****************************************************************************/
-/* Global thread */
-#define playlist_ThreadCreate(a) __playlist_ThreadCreate(VLC_OBJECT(a))
-void __playlist_ThreadCreate ( vlc_object_t * );
-int playlist_ThreadDestroy ( playlist_t * );
-
/* Creation/Deletion */
-playlist_t *playlist_Create ( vlc_object_t * );
-void playlist_Destroy ( playlist_t * );
+playlist_t *playlist_Create( vlc_object_t * );
+void playlist_Destroy( playlist_t * );
-/* Engine */
-void playlist_MainLoop( playlist_t * );
-void playlist_LastLoop( playlist_t * );
-void playlist_PreparseLoop( playlist_preparse_t * );
-void playlist_FetcherLoop( playlist_fetcher_t * );
+/* */
+void playlist_Activate( playlist_t * );
+void playlist_Deactivate( playlist_t * );
+void pl_Deactivate (libvlc_int_t *);
-void ResetCurrentlyPlaying( playlist_t *, vlc_bool_t, playlist_item_t * );
+/* */
+playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
+ input_item_t *p_input );
-/* Control */
-playlist_item_t * playlist_NextItem ( playlist_t * );
-int playlist_PlayItem ( playlist_t *, playlist_item_t * );
+/* Engine */
+playlist_item_t * get_current_status_item( playlist_t * p_playlist);
+playlist_item_t * get_current_status_node( playlist_t * p_playlist );
+void set_current_status_item( playlist_t *, playlist_item_t * );
+void set_current_status_node( playlist_t *, playlist_item_t * );
/* Load/Save */
int playlist_MLLoad( playlist_t *p_playlist );
**********************************************************************/
void playlist_SendAddNotify( playlist_t *p_playlist, int i_item_id,
- int i_node_id, vlc_bool_t b_signal );
+ int i_node_id, bool b_signal );
+
+playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *,
+ playlist_item_t *,int , int, bool );
+
+int playlist_InsertInputItemTree ( playlist_t *,
+ playlist_item_t *, input_item_node_t *, int, bool );
/* Tree walking */
-int playlist_GetAllEnabledChildren( playlist_t *p_playlist,
- playlist_item_t *p_node,
- playlist_item_t ***ppp_items );
-playlist_item_t *playlist_GetNextLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root,
- playlist_item_t *, vlc_bool_t, vlc_bool_t );
-playlist_item_t *playlist_GetPrevLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root,
- playlist_item_t *, vlc_bool_t, vlc_bool_t );
-playlist_item_t *playlist_GetLastLeaf( playlist_t *p_playlist,
- playlist_item_t *p_root );
+playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
+ input_item_t *p_input, playlist_item_t *p_root,
+ bool );
+int playlist_DeleteFromInputInParent( playlist_t *, input_item_t *,
+ playlist_item_t *, bool );
int playlist_DeleteFromItemId( playlist_t*, int );
-int playlist_ItemDelete ( playlist_item_t * );
+int playlist_ItemRelease( playlist_item_t * );
+
+int playlist_NodeEmpty( playlist_t *, playlist_item_t *, bool );
+int playlist_DeleteItem( playlist_t * p_playlist, playlist_item_t *, bool);
+
/**
* @}
#endif
#define PLI_NAME( p ) p && p->p_input ? p->p_input->psz_name : "null"
+
+#define PL_LOCK_IF( cond ) pl_lock_if( p_playlist, cond )
+static inline void pl_lock_if( playlist_t * p_playlist, bool cond )
+{
+ if( cond ) PL_LOCK; else PL_ASSERT_LOCKED;
+}
+
+#define PL_UNLOCK_IF( cond ) pl_unlock_if( p_playlist, cond )
+static inline void pl_unlock_if( playlist_t * p_playlist, bool cond )
+{
+ if( cond ) PL_UNLOCK;
+}
+
+#endif /* !__LIBVLC_PLAYLIST_INTERNAL_H */