]> git.sesse.net Git - vlc/blobdiff - src/playlist/playlist_internal.h
playlist: last_rebuild_date is private.
[vlc] / src / playlist / playlist_internal.h
index 6bcc6ba6c129abf95a8e1dd905ed95aa9a2dfba7..bc8469a8934e74a6bd567e81484d2b88281b65cf 100644 (file)
@@ -49,22 +49,68 @@ typedef struct playlist_preparse_t
 
 typedef struct playlist_fetcher_t
 {
-    VLC_COMMON_MEMBERS
+    vlc_thread_t    thread;
     vlc_mutex_t     lock;
+    vlc_cond_t      wait;
     int             i_art_policy;
     int             i_waiting;
     input_item_t    **pp_waiting;
+    bool            up;
 
     DECL_ARRAY(playlist_album_t) albums;
 } playlist_fetcher_t;
 
-struct playlist_private_t
+typedef struct playlist_private_t
 {
-    playlist_t           *p_playlist; /**< Public data */
+    playlist_t           public_data;
     playlist_preparse_t  preparse; /**< Preparser data */
-    playlist_fetcher_t   *p_fetcher; /**< Meta and art fetcher object */
+    playlist_fetcher_t   fetcher; /**< Meta and art fetcher data */
     sout_instance_t      *p_sout; /**< Kept sout instance */
-};
+
+    playlist_item_array_t items_to_delete; /**< Array of items and nodes to
+            delete... At the very end. This sucks. */
+
+    struct playlist_services_discovery_support_t {
+        /* the playlist items for category and onelevel */
+        playlist_item_t*    p_cat;
+        playlist_item_t*    p_one;
+        services_discovery_t * p_sd; /**< Loaded service discovery modules */
+    } ** pp_sds;
+    int                   i_sds;   /**< Number of service discovery modules */
+    input_thread_t *      p_input;  /**< the input thread associated
+                                     * with the current item */
+    struct {
+        /* Current status. These fields are readonly, only the playlist
+         * main loop can touch it*/
+        playlist_status_t   i_status;  /**< Current status of playlist */
+        playlist_item_t *   p_item; /**< Currently playing/active item */
+        playlist_item_t *   p_node; /**< Current node to play from */
+    } status;
+
+    struct {
+        /* Request. Use this to give orders to the playlist main loop  */
+        playlist_status_t   i_status; /**< requested playlist status */
+        playlist_item_t *   p_node;   /**< requested node to play from */
+        playlist_item_t *   p_item;   /**< requested item to play in the node */
+
+        int                 i_skip;   /**< Number of items to skip */
+
+        bool          b_request;/**< Set to true by the requester
+                                           The playlist sets it back to false
+                                           when processing the request */
+        vlc_mutex_t         lock;     /**< Lock to protect request */
+    } request;
+
+    bool     b_tree; /**< Display as a tree */
+    bool     b_doing_ml; /**< Doing media library stuff  get quicker */
+    bool     b_auto_preparse;
+    bool     b_cant_sleep;
+    mtime_t  gc_date;
+    mtime_t  last_rebuild_date;
+
+} playlist_private_t;
+
+#define pl_priv( pl ) ((playlist_private_t *)(pl))
 
 /*****************************************************************************
  * Prototypes
@@ -84,7 +130,7 @@ playlist_t *playlist_Create   ( vlc_object_t * );
 void playlist_MainLoop( playlist_t * );
 void playlist_LastLoop( playlist_t * );
 void *playlist_PreparseLoop( void * );
-void playlist_FetcherLoop( playlist_fetcher_t * );
+void *playlist_FetcherLoop( void * );
 
 void ResetCurrentlyPlaying( playlist_t *, bool, playlist_item_t * );