/**
* Search an item by its input_item_t
- *
- * \param p_playlist the playlist
- * \param p_item the input_item_t to find
- * \return the item, or NULL on failure
+ * The playlist have to be locked
+ * @param p_playlist: the playlist
+ * @param p_item: the input_item_t to find
+ * @return the item, or NULL on failure
*/
-playlist_item_t * playlist_ItemGetByInput( playlist_t * p_playlist ,
- input_item_t *p_item,
- bool b_locked )
+playlist_item_t* playlist_ItemGetByInput( playlist_t * p_playlist,
+ input_item_t *p_item )
{
int i;
- PL_LOCK_IF( !b_locked );
+ PL_ASSERT_LOCKED;
if( get_current_status_item( p_playlist ) &&
get_current_status_item( p_playlist )->p_input == p_item )
{
- /* FIXME: this is potentially dangerous, we could destroy
- * p_ret any time soon */
- playlist_item_t *p_ret = get_current_status_item( p_playlist );
- PL_UNLOCK_IF( !b_locked );
- return p_ret;
+ return get_current_status_item( p_playlist );
}
/** \todo Check if this is always incremental and whether we can bsearch */
for( i = 0 ; i < p_playlist->all_items.i_size; i++ )
{
if( ARRAY_VAL(p_playlist->all_items, i)->p_input->i_id == p_item->i_id )
{
- PL_UNLOCK_IF( !b_locked );
return ARRAY_VAL(p_playlist->all_items, i);
}
}
- PL_UNLOCK_IF( !b_locked );
return NULL;
}