# include "config.h"
#endif
+#include <assert.h>
+
#include <vlc_common.h>
#include <vlc_es.h>
#include <vlc_input.h>
#include <vlc_interface.h>
#include <vlc_playlist.h>
+#include <vlc_rand.h>
#include "stream_output/stream_output.h"
#include "playlist_internal.h"
/*****************************************************************************
* Local prototypes
*****************************************************************************/
-static void *Thread ( vlc_object_t * );
+static void *Thread ( void * );
/*****************************************************************************
* Main functions for the global thread
/* */
playlist_private_t *p_sys = pl_priv(p_playlist);
- /* Fetcher */
- p_sys->p_fetcher = playlist_fetcher_New( p_playlist );
- if( !p_sys->p_fetcher )
- msg_Err( p_playlist, "cannot create playlist fetcher" );
-
- /* Preparse */
- p_sys->p_preparser = playlist_preparser_New( p_playlist, p_sys->p_fetcher );
- if( !p_sys->p_preparser )
- msg_Err( p_playlist, "cannot create playlist preparser" );
-
/* Start the playlist thread */
- if( vlc_thread_create( p_playlist, "playlist", Thread,
- VLC_THREAD_PRIORITY_LOW, false ) )
+ if( vlc_clone( &p_sys->thread, Thread, p_playlist,
+ VLC_THREAD_PRIORITY_LOW ) )
{
msg_Err( p_playlist, "cannot spawn playlist thread" );
}
- msg_Err( p_playlist, "Activated" );
+ msg_Dbg( p_playlist, "Activated" );
}
void playlist_Deactivate( playlist_t *p_playlist )
/* */
playlist_private_t *p_sys = pl_priv(p_playlist);
- msg_Err( p_playlist, "Deactivate" );
+ msg_Dbg( p_playlist, "Deactivate" );
+
+ PL_LOCK;
vlc_object_kill( p_playlist );
- vlc_thread_join( p_playlist );
+ vlc_cond_signal( &p_sys->signal );
+ PL_UNLOCK;
- if( p_sys->p_preparser )
- playlist_preparser_Delete( p_sys->p_preparser );
- if( p_sys->p_fetcher )
- playlist_fetcher_Delete( p_sys->p_fetcher );
+ vlc_join( p_sys->thread, NULL );
+ assert( !p_sys->p_input );
- /* close the remaining sout-keep */
- if( p_sys->p_sout )
- sout_DeleteInstance( p_sys->p_sout );
+ /* release input resources */
+ if( p_sys->p_input_resource )
+ {
+ input_resource_Terminate( p_sys->p_input_resource );
+ input_resource_Release( p_sys->p_input_resource );
+ }
+ p_sys->p_input_resource = NULL;
- /* */
- playlist_MLDump( p_playlist );
+ if( var_InheritBool( p_playlist, "media-library" ) )
+ playlist_MLDump( p_playlist );
PL_LOCK;
/* Release the current item */
set_current_status_item( p_playlist, NULL );
- FOREACH_ARRAY( playlist_item_t *p_del, p_playlist->all_items )
- free( p_del->pp_children );
- vlc_gc_decref( p_del->p_input );
- free( p_del );
- FOREACH_END();
- ARRAY_RESET( p_playlist->all_items );
- FOREACH_ARRAY( playlist_item_t *p_del, pl_priv(p_playlist)->items_to_delete )
- free( p_del->pp_children );
- vlc_gc_decref( p_del->p_input );
- free( p_del );
- FOREACH_END();
- ARRAY_RESET( pl_priv(p_playlist)->items_to_delete );
-
- ARRAY_RESET( p_playlist->items );
- ARRAY_RESET( p_playlist->current );
-
PL_UNLOCK;
- /* The NULL are there only to assert in playlist destructor */
- p_sys->p_sout = NULL;
- p_sys->p_preparser = NULL;
- p_sys->p_fetcher = NULL;
- msg_Err( p_playlist, "Deactivated" );
+ msg_Dbg( p_playlist, "Deactivated" );
}
/* */
playlist_t *p_playlist = p_data;
if( newval.i_int != INPUT_EVENT_STATE &&
- newval.i_int != INPUT_EVENT_ES )
+ newval.i_int != INPUT_EVENT_DEAD )
return VLC_SUCCESS;
PL_LOCK;
- vlc_object_signal_unlocked( p_playlist );
+ /* XXX: signaling while not changing any parameter... suspicious... */
+ vlc_cond_signal( &pl_priv(p_playlist)->signal );
PL_UNLOCK;
return VLC_SUCCESS;
}
-/* Internals */
-static void playlist_release_current_input( playlist_t * p_playlist )
+static void UpdateActivity( playlist_t *p_playlist, int i_delta )
{
PL_ASSERT_LOCKED;
- if( !pl_priv(p_playlist)->p_input ) return;
-
- input_thread_t * p_input = pl_priv(p_playlist)->p_input;
-
- var_DelCallback( p_input, "intf-event", InputEvent, p_playlist );
- pl_priv(p_playlist)->p_input = NULL;
-
- /* Release the playlist lock, because we may get stuck
- * in vlc_object_release() for some time. */
- PL_UNLOCK;
- vlc_thread_join( p_input );
- vlc_object_release( p_input );
- PL_LOCK;
-}
-
-/* */
-static void playlist_set_current_input( playlist_t * p_playlist, input_thread_t * p_input )
-{
- PL_ASSERT_LOCKED;
-
- playlist_release_current_input( p_playlist );
-
- if( p_input )
- {
- vlc_object_hold( p_input );
- pl_priv(p_playlist)->p_input = p_input;
-
- var_AddCallback( p_input, "intf-event", InputEvent, p_playlist );
- }
+ const int i_activity = var_GetInteger( p_playlist, "activity" ) ;
+ var_SetInteger( p_playlist, "activity", i_activity + i_delta );
}
/**
*/
static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
{
- PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
- /* Simply resync index */
- int i;
- p_playlist->i_current_index = -1;
- for( i = 0 ; i< p_playlist->current.i_size; i++ )
- {
- if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
- {
- p_playlist->i_current_index = i;
- break;
- }
- }
- PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
+ PL_ASSERT_LOCKED;
+
+ PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
+ /* Simply resync index */
+ int i;
+ p_playlist->i_current_index = -1;
+ for( i = 0 ; i< p_playlist->current.i_size; i++ )
+ {
+ if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
+ {
+ p_playlist->i_current_index = i;
+ break;
+ }
+ }
+ PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
}
-static void ResetCurrentlyPlaying( playlist_t *p_playlist, bool b_random,
+static void ResetCurrentlyPlaying( playlist_t *p_playlist,
playlist_item_t *p_cur )
{
- playlist_item_t *p_next = NULL;
+ playlist_private_t *p_sys = pl_priv(p_playlist);
+
stats_TimerStart( p_playlist, "Items array build",
STATS_TIMER_PLAYLIST_BUILD );
PL_DEBUG( "rebuilding array of current - root %s",
- PLI_NAME( pl_priv(p_playlist)->status.p_node ) );
+ PLI_NAME( p_sys->status.p_node ) );
ARRAY_RESET( p_playlist->current );
p_playlist->i_current_index = -1;
- while( 1 )
+ for( playlist_item_t *p_next = NULL; ; )
{
/** FIXME: this is *slow* */
p_next = playlist_GetNextLeaf( p_playlist,
- pl_priv(p_playlist)->status.p_node,
+ p_sys->status.p_node,
p_next, true, false );
- if( p_next )
- {
- if( p_next == p_cur )
- p_playlist->i_current_index = p_playlist->current.i_size;
- ARRAY_APPEND( p_playlist->current, p_next);
- }
- else break;
+ if( !p_next )
+ break;
+
+ if( p_next == p_cur )
+ p_playlist->i_current_index = p_playlist->current.i_size;
+ ARRAY_APPEND( p_playlist->current, p_next);
}
PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
p_playlist->i_current_index);
- if( b_random )
+
+ if( var_GetBool( p_playlist, "random" ) && ( p_playlist->current.i_size > 0 ) )
{
/* Shuffle the array */
- srand( (unsigned int)mdate() );
- int j;
- for( j = p_playlist->current.i_size - 1; j > 0; j-- )
+ for( unsigned j = p_playlist->current.i_size - 1; j > 0; j-- )
{
- int i = rand() % (j+1); /* between 0 and j */
+ unsigned i = vlc_lrand48() % (j+1); /* between 0 and j */
playlist_item_t *p_tmp;
/* swap the two items */
p_tmp = ARRAY_VAL(p_playlist->current, i);
ARRAY_VAL(p_playlist->current,j) = p_tmp;
}
}
- pl_priv(p_playlist)->b_reset_currently_playing = false;
+ p_sys->b_reset_currently_playing = false;
stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD );
}
*/
static int PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
{
+ playlist_private_t *p_sys = pl_priv(p_playlist);
input_item_t *p_input = p_item->p_input;
- sout_instance_t **pp_sout = &pl_priv(p_playlist)->p_sout;
- int i_activity = var_GetInteger( p_playlist, "activity" ) ;
+
+ PL_ASSERT_LOCKED;
msg_Dbg( p_playlist, "creating new input thread" );
p_input->i_nb_played++;
set_current_status_item( p_playlist, p_item );
- pl_priv(p_playlist)->status.i_status = PLAYLIST_RUNNING;
+ p_sys->status.i_status = PLAYLIST_RUNNING;
+
+ UpdateActivity( p_playlist, DEFAULT_INPUT_ACTIVITY );
- var_SetInteger( p_playlist, "activity", i_activity +
- DEFAULT_INPUT_ACTIVITY );
+ assert( p_sys->p_input == NULL );
- input_thread_t * p_input_thread =
- input_CreateThreadExtended( p_playlist, p_input, NULL, *pp_sout );
- playlist_set_current_input( p_playlist, p_input_thread );
- vlc_object_release( p_input_thread );
+ if( !p_sys->p_input_resource )
+ p_sys->p_input_resource = input_resource_New( VLC_OBJECT( p_playlist ) );
+ input_thread_t *p_input_thread = input_Create( p_playlist, p_input, NULL, p_sys->p_input_resource );
+ if( p_input_thread )
+ {
+ p_sys->p_input = p_input_thread;
+ var_AddCallback( p_input_thread, "intf-event", InputEvent, p_playlist );
+
+ var_SetAddress( p_playlist, "input-current", p_input_thread );
- *pp_sout = NULL;
+ if( input_Start( p_sys->p_input ) )
+ {
+ vlc_object_release( p_input_thread );
+ p_sys->p_input = p_input_thread = NULL;
+ }
+ }
char *psz_uri = input_item_GetURI( p_item->p_input );
if( psz_uri && ( !strncmp( psz_uri, "directory:", 10 ) ||
free( psz_arturl );
free( psz_name );
}
-
+ /* FIXME: this is not safe !!*/
PL_UNLOCK;
- var_SetInteger( p_playlist, "playlist-current", p_input->i_id );
+ var_SetAddress( p_playlist, "item-current", p_input );
PL_LOCK;
return VLC_SUCCESS;
* \param p_playlist the playlist object
* \return nothing
*/
-static playlist_item_t * playlist_NextItem( playlist_t *p_playlist )
+static playlist_item_t *NextItem( playlist_t *p_playlist )
{
+ playlist_private_t *p_sys = pl_priv(p_playlist);
playlist_item_t *p_new = NULL;
- int i_skip = 0, i;
-
- bool b_loop = var_GetBool( p_playlist, "loop" );
- bool b_random = var_GetBool( p_playlist, "random" );
- bool b_repeat = var_GetBool( p_playlist, "repeat" );
- bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );
/* Handle quickly a few special cases */
/* No items to play */
return NULL;
}
- /* Repeat and play/stop */
- if( !pl_priv(p_playlist)->request.b_request && b_repeat == true &&
- get_current_status_item( p_playlist ) )
- {
- msg_Dbg( p_playlist,"repeating item" );
- return get_current_status_item( p_playlist );
- }
- if( !pl_priv(p_playlist)->request.b_request && b_playstop == true )
- {
- msg_Dbg( p_playlist,"stopping (play and stop)" );
- return NULL;
- }
-
- if( !pl_priv(p_playlist)->request.b_request &&
- get_current_status_item( p_playlist ) )
- {
- playlist_item_t *p_parent = get_current_status_item( p_playlist );
- while( p_parent )
- {
- if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
- {
- msg_Dbg( p_playlist, "blocking item, stopping") ;
- return NULL;
- }
- p_parent = p_parent->p_parent;
- }
- }
-
/* Start the real work */
- if( pl_priv(p_playlist)->request.b_request )
+ if( p_sys->request.b_request )
{
- p_new = pl_priv(p_playlist)->request.p_item;
- i_skip = pl_priv(p_playlist)->request.i_skip;
+ p_new = p_sys->request.p_item;
+ int i_skip = p_sys->request.i_skip;
PL_DEBUG( "processing request item %s node %s skip %i",
- PLI_NAME( pl_priv(p_playlist)->request.p_item ),
- PLI_NAME( pl_priv(p_playlist)->request.p_node ), i_skip );
+ PLI_NAME( p_sys->request.p_item ),
+ PLI_NAME( p_sys->request.p_node ), i_skip );
- if( pl_priv(p_playlist)->request.p_node &&
- pl_priv(p_playlist)->request.p_node != get_current_status_node( p_playlist ) )
+ if( p_sys->request.p_node &&
+ p_sys->request.p_node != get_current_status_node( p_playlist ) )
{
- set_current_status_node( p_playlist, pl_priv(p_playlist)->request.p_node );
- pl_priv(p_playlist)->request.p_node = NULL;
- pl_priv(p_playlist)->b_reset_currently_playing = true;
+ set_current_status_node( p_playlist, p_sys->request.p_node );
+ p_sys->request.p_node = NULL;
+ p_sys->b_reset_currently_playing = true;
}
/* If we are asked for a node, go to it's first child */
if( p_new != NULL )
{
p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
- for( i = 0; i < p_playlist->current.i_size; i++ )
+ for( int i = 0; i < p_playlist->current.i_size; i++ )
{
if( p_new == ARRAY_VAL( p_playlist->current, i ) )
{
}
}
- if( pl_priv(p_playlist)->b_reset_currently_playing )
+ if( p_sys->b_reset_currently_playing )
/* A bit too bad to reset twice ... */
- ResetCurrentlyPlaying( p_playlist, b_random, p_new );
+ ResetCurrentlyPlaying( p_playlist, p_new );
else if( p_new )
ResyncCurrentIndex( p_playlist, p_new );
else
{
if( p_playlist->i_current_index < -1 )
p_playlist->i_current_index = -1;
- for( i = i_skip; i > 0 ; i-- )
+ for( int i = i_skip; i > 0 ; i-- )
{
p_playlist->i_current_index++;
if( p_playlist->i_current_index >= p_playlist->current.i_size )
}
else if( p_playlist->current.i_size && (i_skip < 0) )
{
- for( i = i_skip; i < 0 ; i++ )
+ for( int i = i_skip; i < 0 ; i++ )
{
p_playlist->i_current_index--;
if( p_playlist->i_current_index <= -1 )
p_playlist->i_current_index );
}
/* Clear the request */
- pl_priv(p_playlist)->request.b_request = false;
+ p_sys->request.b_request = false;
}
/* "Automatic" item change ( next ) */
else
{
+ bool b_loop = var_GetBool( p_playlist, "loop" );
+ bool b_repeat = var_GetBool( p_playlist, "repeat" );
+ bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );
+
+ /* Repeat and play/stop */
+ if( b_repeat && get_current_status_item( p_playlist ) )
+ {
+ msg_Dbg( p_playlist,"repeating item" );
+ return get_current_status_item( p_playlist );
+ }
+ if( b_playstop )
+ {
+ msg_Dbg( p_playlist,"stopping (play and stop)" );
+ return NULL;
+ }
+
+ /* */
+ if( get_current_status_item( p_playlist ) )
+ {
+ playlist_item_t *p_parent = get_current_status_item( p_playlist );
+ while( p_parent )
+ {
+ if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
+ {
+ msg_Dbg( p_playlist, "blocking item, stopping") ;
+ return NULL;
+ }
+ p_parent = p_parent->p_parent;
+ }
+ }
+
PL_DEBUG( "changing item without a request (current %i/%i)",
p_playlist->i_current_index, p_playlist->current.i_size );
/* Cant go to next from current item */
get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
return NULL;
- if( pl_priv(p_playlist)->b_reset_currently_playing )
- ResetCurrentlyPlaying( p_playlist, b_random,
+ if( p_sys->b_reset_currently_playing )
+ ResetCurrentlyPlaying( p_playlist,
get_current_status_item( p_playlist ) );
p_playlist->i_current_index++;
assert( p_playlist->i_current_index <= p_playlist->current.i_size );
if( p_playlist->i_current_index == p_playlist->current.i_size )
{
- if( !b_loop || p_playlist->current.i_size == 0 ) return NULL;
+ if( !b_loop || p_playlist->current.i_size == 0 )
+ return NULL;
p_playlist->i_current_index = 0;
}
PL_DEBUG( "using item %i", p_playlist->i_current_index );
- if ( p_playlist->current.i_size == 0 ) return NULL;
+ if ( p_playlist->current.i_size == 0 )
+ return NULL;
p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
/* The new item can't be autoselected */
return p_new;
}
-
-/**
- * Main loop
- *
- * Main loop for the playlist. It should be entered with the
- * playlist lock (otherwise input event may be lost)
- * \param p_playlist the playlist object
- * \return nothing
- */
-static void Loop( playlist_t *p_playlist )
+static int LoopInput( playlist_t *p_playlist )
{
- bool b_playexit = var_GetBool( p_playlist, "play-and-exit" );
+ playlist_private_t *p_sys = pl_priv(p_playlist);
+ input_thread_t *p_input = p_sys->p_input;
- PL_ASSERT_LOCKED;
+ if( !p_input )
+ return VLC_EGENERIC;
- if( pl_priv(p_playlist)->b_reset_currently_playing &&
- mdate() - pl_priv(p_playlist)->last_rebuild_date > 30000 ) // 30 ms
+ if( ( p_sys->request.b_request || !vlc_object_alive( p_playlist ) ) && !p_input->b_die )
{
- ResetCurrentlyPlaying( p_playlist, var_GetBool( p_playlist, "random" ),
- get_current_status_item( p_playlist ) );
- pl_priv(p_playlist)->last_rebuild_date = mdate();
+ PL_DEBUG( "incoming request - stopping current input" );
+ input_Stop( p_input, true );
}
-check_input:
- /* If there is an input, check that it doesn't need to die. */
- if( pl_priv(p_playlist)->p_input )
+ /* This input is dead. Remove it ! */
+ if( p_input->b_dead )
{
- input_thread_t *p_input = pl_priv(p_playlist)->p_input;
+ PL_DEBUG( "dead input" );
- if( pl_priv(p_playlist)->request.b_request && !p_input->b_die )
- {
- PL_DEBUG( "incoming request - stopping current input" );
- input_StopThread( p_input );
- }
+ PL_UNLOCK;
+ /* We can unlock as we return VLC_EGENERIC (no event will be lost) */
- /* This input is dead. Remove it ! */
- if( p_input->b_dead )
- {
- sout_instance_t **pp_sout = &pl_priv(p_playlist)->p_sout;
+ /* input_resource_t must be manipulated without playlist lock */
+ if( !var_CreateGetBool( p_input, "sout-keep" ) )
+ input_resource_TerminateSout( p_sys->p_input_resource );
- PL_DEBUG( "dead input" );
+ /* The DelCallback must be issued without playlist lock */
+ var_DelCallback( p_input, "intf-event", InputEvent, p_playlist );
- assert( *pp_sout == NULL );
- if( var_CreateGetBool( p_input, "sout-keep" ) )
- *pp_sout = input_DetachSout( p_input );
+ PL_LOCK;
- /* Destroy input */
- playlist_release_current_input( p_playlist );
+ p_sys->p_input = NULL;
+ vlc_thread_join( p_input );
+ vlc_object_release( p_input );
- int i_activity= var_GetInteger( p_playlist, "activity" );
- var_SetInteger( p_playlist, "activity",
- i_activity - DEFAULT_INPUT_ACTIVITY );
- goto check_input;
- }
- /* This input is dying, let it do */
- else if( p_input->b_die )
+ UpdateActivity( p_playlist, -DEFAULT_INPUT_ACTIVITY );
+
+ return VLC_EGENERIC;
+ }
+ /* This input is dying, let it do */
+ else if( p_input->b_die )
+ {
+ PL_DEBUG( "dying input" );
+ }
+ /* This input has finished, ask it to die ! */
+ else if( p_input->b_error || p_input->b_eof )
+ {
+ PL_DEBUG( "finished input" );
+ input_Stop( p_input, false );
+ }
+ return VLC_SUCCESS;
+}
+
+static void LoopRequest( playlist_t *p_playlist )
+{
+ playlist_private_t *p_sys = pl_priv(p_playlist);
+ assert( !p_sys->p_input );
+
+ /* No input. Several cases
+ * - No request, running status -> start new item
+ * - No request, stopped status -> collect garbage
+ * - Request, running requested -> start new item
+ * - Request, stopped requested -> collect garbage
+ */
+ const int i_status = p_sys->request.b_request ?
+ p_sys->request.i_status : p_sys->status.i_status;
+
+ if( i_status == PLAYLIST_STOPPED || !vlc_object_alive( p_playlist ) )
+ {
+ p_sys->status.i_status = PLAYLIST_STOPPED;
+
+ if( p_sys->p_input_resource &&
+ input_resource_HasVout( p_sys->p_input_resource ) )
{
- PL_DEBUG( "dying input" );
+ /* XXX We can unlock if we don't issue the wait as we will be
+ * call again without anything else done between the calls */
PL_UNLOCK;
- msleep( INTF_IDLE_SLEEP );
+
+ /* input_resource_t must be manipulated without playlist lock */
+ input_resource_TerminateVout( p_sys->p_input_resource );
+
PL_LOCK;
- goto check_input;
}
- /* This input has finished, ask it to die ! */
- else if( p_input->b_error || p_input->b_eof )
+ else
{
- PL_DEBUG( "finished input" );
- input_StopThread( p_input );
- /* No need to wait here, we'll wait in the p_input->b_die case */
- goto check_input;
+ if( vlc_object_alive( p_playlist ) )
+ vlc_cond_wait( &p_sys->signal, &p_sys->lock );
}
+ return;
}
- else
+
+ playlist_item_t *p_item = NextItem( p_playlist );
+ if( p_item )
{
- /* No input. Several cases
- * - No request, running status -> start new item
- * - No request, stopped status -> collect garbage
- * - Request, running requested -> start new item
- * - Request, stopped requested -> collect garbage
- */
- int i_status = pl_priv(p_playlist)->request.b_request ?
- pl_priv(p_playlist)->request.i_status : pl_priv(p_playlist)->status.i_status;
- if( i_status != PLAYLIST_STOPPED )
- {
- msg_Dbg( p_playlist, "starting new item" );
- playlist_item_t *p_item = playlist_NextItem( p_playlist );
+ msg_Dbg( p_playlist, "starting new item" );
+ PlayItem( p_playlist, p_item );
+ return;
+ }
- if( p_item == NULL )
- {
- msg_Dbg( p_playlist, "nothing to play" );
- pl_priv(p_playlist)->status.i_status = PLAYLIST_STOPPED;
+ msg_Dbg( p_playlist, "nothing to play" );
+ p_sys->status.i_status = PLAYLIST_STOPPED;
- if( b_playexit == true )
- {
- msg_Info( p_playlist, "end of playlist, exiting" );
- vlc_object_kill( p_playlist->p_libvlc );
- }
- return;
- }
- PlayItem( p_playlist, p_item );
- /* PlayItem loose input event, we need to recheck */
- goto check_input;
- }
- else
- {
- pl_priv(p_playlist)->status.i_status = PLAYLIST_STOPPED;
- }
+ if( var_GetBool( p_playlist, "play-and-exit" ) )
+ {
+ msg_Info( p_playlist, "end of playlist, exiting" );
+ libvlc_Quit( p_playlist->p_libvlc );
}
}
/**
* Run the main control thread itself
*/
-static void *Thread ( vlc_object_t *p_this )
+static void *Thread ( void *data )
{
- playlist_t *p_playlist = (playlist_t*)p_this;
+ playlist_t *p_playlist = data;
+ playlist_private_t *p_sys = pl_priv(p_playlist);
- int canc = vlc_savecancel ();
- vlc_object_lock( p_playlist );
- while( vlc_object_alive( p_playlist ) )
+ playlist_Lock( p_playlist );
+ while( vlc_object_alive( p_playlist ) || p_sys->p_input )
{
- Loop( p_playlist );
+ /* FIXME: what's that ! */
+ if( p_sys->b_reset_currently_playing &&
+ mdate() - p_sys->last_rebuild_date > 30000 ) // 30 ms
+ {
+ ResetCurrentlyPlaying( p_playlist,
+ get_current_status_item( p_playlist ) );
+ p_sys->last_rebuild_date = mdate();
+ }
- /* The playlist lock has been unlocked, so we can't tell if
- * someone has killed us in the meantime. Check now. */
- if( !vlc_object_alive( p_playlist ) && !pl_priv(p_playlist)->p_input )
- break;
+ /* If there is an input, check that it doesn't need to die. */
+ while( !LoopInput( p_playlist ) )
+ vlc_cond_wait( &p_sys->signal, &p_sys->lock );
- vlc_object_wait( p_playlist );
+ LoopRequest( p_playlist );
}
- vlc_object_unlock( p_playlist );
+ playlist_Unlock( p_playlist );
- vlc_restorecancel (canc);
return NULL;
}