/// Position::set() is an overload to initialize the position object with
-/// the given endgame code string like "KBPKN". It is manily an helper to
+/// the given endgame code string like "KBPKN". It is mainly a helper to
/// get the material key out of an endgame code. Position is not playable,
/// indeed is even not guaranteed to be legal.
// Update pawn hash key and prefetch access to pawnsTable
st->pawnKey ^= Zobrist::psq[pc][from] ^ Zobrist::psq[pc][to];
- prefetch(thisThread->pawnsTable[st->pawnKey]);
+ prefetch2(thisThread->pawnsTable[st->pawnKey]);
// Reset rule 50 draw counter
st->rule50 = 0;