CheckInfo(const Position&);
- Square ksq;
Bitboard dcCandidates;
Bitboard checkSq[8];
+ Square ksq;
};
/// Castle rights, encoded as bit fields
Score value;
Value npMaterial[2];
- Key key;
PieceType capture;
+ Key key;
Bitboard checkersBB;
StateInfo* previous;
};
int gamePly;
Key history[MaxGameLength];
int castleRightsMask[64];
- File initialKFile, initialKRFile, initialQRFile;
StateInfo startState;
+ File initialKFile, initialKRFile, initialQRFile;
StateInfo* st;
// Static variables
return pieceCount[c][pt];
}
-inline Square Position::piece_list(Color c, PieceType pt, int index) const {
- return pieceList[c][pt][index];
+inline Square Position::piece_list(Color c, PieceType pt, int idx) const {
+ return pieceList[c][pt][idx];
}
inline const Square* Position::piece_list_begin(Color c, PieceType pt) const {