/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <cassert>
#include <cstddef> // For offsetof()
+#include <string>
#include "bitboard.h"
#include "types.h"
friend std::ostream& operator<<(std::ostream&, const Position&);
- Position(const Position&); // Disable the default copy constructor
-
public:
static void init();
- Position() {} // To define the global object RootPos
+ Position() = default; // To define the global object RootPos
+ Position(const Position&) = delete;
Position(const Position& pos, Thread* th) { *this = pos; thisThread = th; }
Position(const std::string& f, bool c960, Thread* th) { set(f, c960, th); }
Position& operator=(const Position&); // To assign RootPos from UCI
Value non_pawn_material(Color c) const;
// Position consistency check, for debugging
- bool pos_is_ok(int* step = NULL) const;
+ bool pos_is_ok(int* step = nullptr) const;
void flip();
private: