Square king_square(Color c) const;
Square ep_square() const;
bool is_empty(Square s) const;
- const Square* piece_list(Color c, PieceType pt) const;
- int piece_count(Color c, PieceType pt) const;
+ template<PieceType Pt> int count(Color c) const;
+ template<PieceType Pt> const Square* list(Color c) const;
// Castling
int can_castle(CastleRight f) const;
// Helper functions
void do_castle(Square kfrom, Square kto, Square rfrom, Square rto);
- template<bool FindPinned> Bitboard hidden_checkers() const;
+ Bitboard hidden_checkers(Square ksq, Color c) const;
// Computing hash keys from scratch (for initialization and debugging)
Key compute_key() const;
return byColorBB[c] & (byTypeBB[pt1] | byTypeBB[pt2]);
}
-inline int Position::piece_count(Color c, PieceType pt) const {
- return pieceCount[c][pt];
+template<PieceType Pt> inline int Position::count(Color c) const {
+ return pieceCount[c][Pt];
}
-inline const Square* Position::piece_list(Color c, PieceType pt) const {
- return pieceList[c][pt];
+template<PieceType Pt> inline const Square* Position::list(Color c) const {
+ return pieceList[c][Pt];
}
inline Square Position::ep_square() const {
}
inline Bitboard Position::discovered_check_candidates() const {
- return hidden_checkers<false>();
+ return hidden_checkers(king_square(~sideToMove), sideToMove);
}
inline Bitboard Position::pinned_pieces() const {
- return hidden_checkers<true>();
+ return hidden_checkers(king_square(sideToMove), ~sideToMove);
}
inline bool Position::pawn_is_passed(Color c, Square s) const {
return st->key;
}
-inline Key Position::exclusion_key() const {
- return st->key ^ Zobrist::exclusion;
-}
-
inline Key Position::pawn_key() const {
return st->pawnKey;
}