/** @brief Discard a running clip jobs. */
void slotCancelRunningJob(const QString id, stringMap);
/** @brief Update a clip's job status. */
- void slotProcessLog(const QString, int progress, int);
+ void slotProcessLog(const QString, int progress, int, const QString = QString());
/** @brief A clip job crashed, inform user. */
void slotUpdateJobStatus(const QString &id, int type, int status, const QString &label, const QString &actionName, const QString details);
void slotUpdateJobStatus(ProjectItem *item, int type, int status, const QString &label, const QString &actionName = QString(), const QString details = QString());
/** @brief Set number of running jobs. */
void jobCount(int);
void cancelRunningJob(const QString, stringMap);
- void processLog(const QString, int , int);
+ void processLog(const QString, int , int, const QString = QString());
void addClip(const QString, const QString &, const QString &);
void updateJobStatus(const QString, int, int, const QString &label = QString(), const QString &actionName = QString(), const QString details = QString());
void checkJobProcess();