/** @brief Update a clip's job status. */
void slotProcessLog(const QString, int progress, int, const QString = QString());
/** @brief A clip job crashed, inform user. */
- void slotUpdateJobStatus(const QString &id, int type, int status, const QString &label, const QString &actionName, const QString details);
+ void slotUpdateJobStatus(const QString id, int type, int status, const QString label, const QString actionName, const QString details);
void slotUpdateJobStatus(ProjectItem *item, int type, int status, const QString &label, const QString &actionName = QString(), const QString details = QString());
/** @brief Display error log for last failed job. */
void slotShowJobLog();
void cancelRunningJob(const QString, stringMap);
void processLog(const QString, int , int, const QString = QString());
void addClip(const QString, const QString &, const QString &);
- void updateJobStatus(const QString, int, int, const QString &label = QString(), const QString &actionName = QString(), const QString details = QString());
+ void updateJobStatus(const QString, int, int, const QString label = QString(), const QString actionName = QString(), const QString details = QString());
void gotProxy(const QString);
void checkJobProcess();
/** @brief A Filter Job produced results, send them back to the clip. */