return;
}
mlt_audio_format audio_format = mlt_audio_s16;
- int freq = 0;
- int num_channels = 0;
+ //FIXME: should not be hardcoded..
+ int freq = 48000;
+ int num_channels = 2;
int samples = 0;
int16_t* data = (int16_t*)frame.get_audio(audio_format, freq, num_channels, samples);