return;
// if (speed == 0.0) m_mltProducer->set("out", m_mltProducer->get_length() - 1);
m_mltProducer->set_speed(speed);
- /*if (speed == 0.0) {
- m_mltProducer->seek((int) m_framePosition + 1);
- m_mltConsumer->purge();
- }*/
- refresh();
}
void Render::play(const GenTime & startTime)