kDebug() << "// NEW SCENE LIST DURATION SET TO: " << m_mltProducer->get_playtime();
m_mltConsumer->connect(*m_mltProducer);
m_mltProducer->set_speed(0);
- emit durationChanged(m_mltProducer->get_playtime());
fillSlowMotionProducers();
blockSignals(false);
+ emit durationChanged(m_mltProducer->get_playtime());
return error;
//kDebug()<<"// SETSCN LST, POS: "<<position;
void Render::doRefresh()
{
- m_refreshTimer.start();
+ if (m_mltProducer && m_mltProducer->get_speed() == 0) m_refreshTimer.start();
}
void Render::refresh()