if (m_mltConsumer && !m_mltConsumer->is_stopped()) {
kDebug() << "///////////// RENDER STOPPED: " << m_name;
m_isBlocked = true;
- m_mltConsumer->set("refresh", 0);
+ //m_mltConsumer->set("refresh", 0);
m_mltConsumer->stop();
// delete m_mltConsumer;
// m_mltConsumer = NULL;
if (!m_mltProducer || !m_mltConsumer)
return;
m_isBlocked = false;
+ if (!m_isZoneMode) m_originalOut = m_mltProducer->get_playtime() - 1;
m_mltProducer->set("out", stopTime.frames(m_fps));
m_mltProducer->seek((int)(startTime.frames(m_fps)));
m_mltProducer->set_speed(1.0);
}
void Render::resetZoneMode() {
- m_mltProducer->set("out", m_mltProducer->get_length() - 1);
+ if (!m_isZoneMode && !m_isLoopMode) return;
+ m_mltProducer->set("out", m_originalOut);
//m_mltProducer->set("eof", "pause");
m_isZoneMode = false;
m_isLoopMode = false;
void Render::updatePreviewSettings() {
kDebug() << "////// RESTARTING CONSUMER";
if (!m_mltConsumer || !m_mltProducer) return;
+ if (m_mltProducer->get_playtime() == 0) return;
Mlt::Service service(m_mltProducer->parent().get_service());
if (service.type() != tractor_type) return;
- m_mltConsumer->set("refresh", 0);
+ //m_mltConsumer->set("refresh", 0);
if (!m_mltConsumer->is_stopped()) m_mltConsumer->stop();
m_mltConsumer->purge();
QString scene = sceneList();