void showAudioSignal(const QByteArray);
/** @brief The renderer refreshed the current frame, but no seeking was done. */
void frameUpdated(QImage);
- void audioSamplesSignal(const QVector<int16_t> data, const int freq, const int num_channels, const int num_samples);
+ void audioSamplesSignal(const QVector<int16_t>&, int freq, int num_channels, int num_samples);
public slots: