item->setData(1, Qt::UserRole, KUrl(target).path());
item->setData(1, Qt::UserRole + 1, scriptpath.path());
}
-// bool activate = false;
QTreeWidgetItem *script = m_view.scripts_list->topLevelItem(0);
if (script) {
m_view.scripts_list->setCurrentItem(script);
script->setSelected(true);
-// activate = true;
}
-// m_view.start_script->setEnabled(activate);
-// m_view.delete_script->setEnabled(activate);
}
void RenderWidget::slotCheckScript()