/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2009 Marco Costalba
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <string>
#include <sstream>
+#include "history.h"
#include "movepick.h"
#include "san.h"
-extern SearchStack EmptySearchStack;
+using std::string;
////
//// Local definitions
namespace {
- /// Types
-
enum Ambiguity {
AMBIGUITY_NONE,
AMBIGUITY_FILE,
AMBIGUITY_BOTH
};
-
- /// Functions
+ const History H; // used as dummy argument for MovePicker c'tor
Ambiguity move_ambiguity(const Position& pos, Move m);
- const std::string time_string(int milliseconds);
- const std::string score_string(Value v);
+ const string time_string(int milliseconds);
+ const string score_string(Value v);
}
/// that the move is a legal move from the position. The return value is
/// a string containing the move in short algebraic notation.
-const std::string move_to_san(const Position& pos, Move m) {
+const string move_to_san(const Position& pos, Move m) {
assert(pos.is_ok());
assert(move_is_ok(m));
- std::string san = "";
+ Square from, to;
+ PieceType pt;
+
+ from = move_from(m);
+ to = move_to(m);
+ pt = type_of_piece(pos.piece_on(move_from(m)));
+
+ string san = "";
if (m == MOVE_NONE)
return "(none)";
else if (m == MOVE_NULL)
return "(null)";
- else if (move_is_long_castle(m))
+ else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
san = "O-O-O";
- else if (move_is_short_castle(m))
+ else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
san = "O-O";
else
{
- Piece pc = pos.piece_on(move_from(m));
- if (type_of_piece(pc) != PAWN)
+ if (pt != PAWN)
{
- san += piece_type_to_char(type_of_piece(pc), true);
- Square from = move_from(m);
+ san += piece_type_to_char(pt, true);
switch (move_ambiguity(pos, m)) {
case AMBIGUITY_NONE:
break;
}
if (pos.move_is_capture(m))
{
- if (type_of_piece(pc) == PAWN)
+ if (pt == PAWN)
san += file_to_char(square_file(move_from(m)));
san += "x";
}
san += square_to_string(move_to(m));
- if (move_promotion(m))
+ if (move_is_promotion(m))
{
san += '=';
- san += piece_type_to_char(move_promotion(m), true);
+ san += piece_type_to_char(move_promotion_piece(m), true);
}
}
// Is the move check? We don't use pos.move_is_check(m) here, because
// Position::move_is_check doesn't detect all checks (not castling moves,
// promotions and en passant captures).
- UndoInfo u;
+ StateInfo st;
Position p(pos);
- p.do_move(m, u);
+ p.do_move(m, st);
if (p.is_check())
san += p.is_mate()? "#" : "+";
/// the move is returned. On failure (i.e. if the string is unparsable, or
/// if the move is illegal or ambiguous), MOVE_NONE is returned.
-Move move_from_san(const Position& pos, const std::string& movestr) {
+Move move_from_san(const Position& pos, const string& movestr) {
assert(pos.is_ok());
- MovePicker mp = MovePicker(pos, false, MOVE_NONE, EmptySearchStack, OnePly);
+ MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
+ Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
// Castling moves
- if (movestr == "O-O-O")
+ if (movestr == "O-O-O" || movestr == "O-O-O+")
{
Move m;
while ((m = mp.get_next_move()) != MOVE_NONE)
- if (move_is_long_castle(m) && pos.pl_move_is_legal(m))
+ if (move_is_long_castle(m) && pos.pl_move_is_legal(m, pinned))
return m;
return MOVE_NONE;
}
- else if (movestr == "O-O")
+ else if (movestr == "O-O" || movestr == "O-O+")
{
Move m;
while ((m = mp.get_next_move()) != MOVE_NONE)
- if (move_is_short_castle(m) && pos.pl_move_is_legal(m))
+ if (move_is_short_castle(m) && pos.pl_move_is_legal(m, pinned))
return m;
return MOVE_NONE;
}
- // Normal moves
- const char *cstr = movestr.c_str();
- const char *c;
- char *cc;
- char str[10];
- int i;
-
- // Initialize str[] by making a copy of movestr with the characters
- // 'x', '=', '+' and '#' removed.
- cc = str;
- for(i=0, c=cstr; i<10 && *c!='\0' && *c!='\n' && *c!=' '; i++, c++)
- if(!strchr("x=+#", *c)) {
- *cc = strchr("nrq", *c)? toupper(*c) : *c;
- cc++;
- }
- *cc = '\0';
-
- size_t left = 0, right = strlen(str) - 1;
- PieceType pt = NO_PIECE_TYPE, promotion;
+ // Normal moves. We use a simple FSM to parse the san string.
+ enum { START, TO_FILE, TO_RANK, PROMOTION_OR_CHECK, PROMOTION, CHECK, END };
+ static const string pieceLetters = "KQRBN";
+ PieceType pt = NO_PIECE_TYPE, promotion = NO_PIECE_TYPE;
+ File fromFile = FILE_NONE, toFile = FILE_NONE;
+ Rank fromRank = RANK_NONE, toRank = RANK_NONE;
Square to;
- File fromFile = FILE_NONE;
- Rank fromRank = RANK_NONE;
-
- // Promotion?
- if(strchr("BNRQ", str[right])) {
- promotion = piece_type_from_char(str[right]);
- right--;
- }
- else
- promotion = NO_PIECE_TYPE;
+ int state = START;
- // Find the moving piece:
- if(left < right) {
- if(strchr("BNRQK", str[left])) {
- pt = piece_type_from_char(str[left]);
- left++;
- }
- else
- pt = PAWN;
+ for (size_t i = 0; i < movestr.length(); i++)
+ {
+ char type, c = movestr[i];
+ if (pieceLetters.find(c) != string::npos)
+ type = 'P';
+ else if (c >= 'a' && c <= 'h')
+ type = 'F';
+ else if (c >= '1' && c <= '8')
+ type = 'R';
+ else
+ type = c;
+
+ switch (type) {
+ case 'P':
+ if (state == START)
+ {
+ pt = piece_type_from_char(c);
+ state = TO_FILE;
+ }
+ else if (state == PROMOTION)
+ {
+ promotion = piece_type_from_char(c);
+ state = (i < movestr.length() - 1) ? CHECK : END;
+ }
+ else
+ return MOVE_NONE;
+ break;
+ case 'F':
+ if (state == START)
+ {
+ pt = PAWN;
+ fromFile = toFile = file_from_char(c);
+ state = TO_RANK;
+ }
+ else if (state == TO_FILE)
+ {
+ toFile = file_from_char(c);
+ state = TO_RANK;
+ }
+ else if (state == TO_RANK && toFile != FILE_NONE)
+ {
+ // Previous file was for disambiguation
+ fromFile = toFile;
+ toFile = file_from_char(c);
+ }
+ else
+ return MOVE_NONE;
+ break;
+ case 'R':
+ if (state == TO_RANK)
+ {
+ toRank = rank_from_char(c);
+ state = (i < movestr.length() - 1) ? PROMOTION_OR_CHECK : END;
+ }
+ else if (state == TO_FILE && fromRank == RANK_NONE)
+ {
+ // It's a disambiguation rank instead of a file
+ fromRank = rank_from_char(c);
+ }
+ else
+ return MOVE_NONE;
+ break;
+ case 'x': case 'X':
+ if (state == TO_RANK)
+ {
+ // Previous file was for disambiguation, or it's a pawn capture
+ fromFile = toFile;
+ state = TO_FILE;
+ }
+ else if (state != TO_FILE)
+ return MOVE_NONE;
+ break;
+ case '=':
+ if (state == PROMOTION_OR_CHECK)
+ state = PROMOTION;
+ else
+ return MOVE_NONE;
+ break;
+ case '+': case '#':
+ if (state == PROMOTION_OR_CHECK || state == CHECK)
+ state = END;
+ else
+ return MOVE_NONE;
+ break;
+ default:
+ return MOVE_NONE;
+ break;
+ }
}
- // Find the to square:
- if(left < right) {
- if(str[right] < '1' || str[right] > '8' ||
- str[right-1] < 'a' || str[right-1] > 'h')
+ if (state != END)
return MOVE_NONE;
- to = make_square(file_from_char(str[right-1]), rank_from_char(str[right]));
- right -= 2;
- }
- else
- return MOVE_NONE;
- // Find the file and/or rank of the from square:
- if(left <= right) {
- if(strchr("abcdefgh", str[left])) {
- fromFile = file_from_char(str[left]);
- left++;
- }
- if(strchr("12345678", str[left]))
- fromRank = rank_from_char(str[left]);
- }
-
- // Look for a matching move:
+ // Look for a matching move
Move m, move = MOVE_NONE;
+ to = make_square(toFile, toRank);
int matches = 0;
- while((m = mp.get_next_move()) != MOVE_NONE) {
- bool match = true;
- if(pos.type_of_piece_on(move_from(m)) != pt)
- match = false;
- else if(move_to(m) != to)
- match = false;
- else if(move_promotion(m) != promotion)
- match = false;
- else if(fromFile != FILE_NONE && fromFile != square_file(move_from(m)))
- match = false;
- else if(fromRank != RANK_NONE && fromRank != square_rank(move_from(m)))
- match = false;
- if(match) {
- move = m;
- matches++;
- }
- }
-
- if(matches == 1)
- return move;
- else
- return MOVE_NONE;
+ while ((m = mp.get_next_move()) != MOVE_NONE)
+ if ( pos.type_of_piece_on(move_from(m)) == pt
+ && move_to(m) == to
+ && move_promotion_piece(m) == promotion
+ && (fromFile == FILE_NONE || fromFile == square_file(move_from(m)))
+ && (fromRank == RANK_NONE || fromRank == square_rank(move_from(m))))
+ {
+ move = m;
+ matches++;
+ }
+ return (matches == 1 ? move : MOVE_NONE);
}
/// length of 80 characters. After a line break, 'startColumn' spaces are
/// inserted at the beginning of the new line.
-const std::string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines) {
+const string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines) {
- UndoInfo u;
+ StateInfo st;
std::stringstream s;
- std::string moveStr;
+ string moveStr;
size_t length = 0;
size_t maxLength = 80 - startColumn;
Position p(pos);
s << moveStr << ' ';
if (line[i] == MOVE_NULL)
- p.do_null_move(u);
+ p.do_null_move(st);
else
- p.do_move(line[i], u);
+ p.do_move(line[i], st);
}
return s.str();
}
/// It is used to write search information to the log file (which is created
/// when the UCI parameter "Use Search Log" is "true").
-const std::string pretty_pv(const Position& pos, int time, int depth,
- uint64_t nodes, Value score, Move pv[]) {
+const string pretty_pv(const Position& pos, int time, int depth,
+ uint64_t nodes, Value score, ValueType type, Move pv[]) {
std::stringstream s;
// Depth
s << std::setw(2) << depth << " ";
// Score
- s << std::setw(8) << score_string(score);
+ s << ((type == VALUE_TYPE_LOWER)? ">" : ((type == VALUE_TYPE_UPPER)? "<" : " "));
+ s << std::setw(7) << score_string(score);
// Time
s << std::setw(8) << time_string(time) << " ";
if (type_of_piece(pc) == KING)
return AMBIGUITY_NONE;
- MovePicker mp = MovePicker(pos, false, MOVE_NONE, EmptySearchStack, OnePly);
+ MovePicker mp = MovePicker(pos, MOVE_NONE, OnePly, H);
+ Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
Move mv, moveList[8];
int n = 0;
while ((mv = mp.get_next_move()) != MOVE_NONE)
- if (move_to(mv) == to && pos.piece_on(move_from(mv)) == pc && pos.pl_move_is_legal(mv))
+ if (move_to(mv) == to && pos.piece_on(move_from(mv)) == pc && pos.pl_move_is_legal(mv, pinned))
moveList[n++] = mv;
if (n == 1)
}
- const std::string time_string(int milliseconds) {
+ const string time_string(int milliseconds) {
std::stringstream s;
s << std::setfill('0');
}
- const std::string score_string(Value v) {
+ const string score_string(Value v) {
std::stringstream s;