}
-void ScopeManager::slotDistributeAudio(QVector<int16_t> sampleData, int freq, int num_channels, int num_samples)
+void ScopeManager::slotDistributeAudio(const QVector<int16_t> &sampleData, int freq, int num_channels, int num_samples)
{
#ifdef DEBUG_SM
qDebug() << "ScopeManager: Starting to distribute audio.";